Searched refs:currentlyonground (Results 1 – 1 of 1) sorted by relevance
12015 boolean currentlyonground = P_IsObjectOnGround(player->mo); in P_PlayerThink() local12028 if (!currentlyonground) in P_PlayerThink()12056 else if (currentlyonground || player->powers[pw_tailsfly]) in P_PlayerThink()