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Searched refs:curse_weapon (Results 1 – 11 of 11) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dl-spell.pkg239 extern bool curse_weapon(void);
H A Dxtra2.c3438 (void)curse_weapon(); in gain_level_reward()
3465 if (one_in_(2)) (void)curse_weapon(); in gain_level_reward()
3493 if (one_in_(2)) (void)curse_weapon(); in gain_level_reward()
H A Dfields.c1578 (void)curse_weapon(); in evil_trap()
H A Dexterns.h805 extern bool curse_weapon(void);
H A Dspells3.c4208 bool curse_weapon(void) in curse_weapon() function
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c759 if (curse_weapon(p_ptr)) *ident = TRUE; in read_scroll()
H A Dexterns.h996 extern bool curse_weapon(player_type *p_ptr);
H A Dspells2.c2255 bool curse_weapon(player_type *p_ptr) in curse_weapon() function
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcmd6.c1758 bool curse_weapon(int Ind) { function
2202 if (curse_weapon(Ind)) ident = TRUE;
H A Dexterns.h722 extern bool curse_weapon(int Ind);
H A Dtraps.c634 ident = curse_weapon(Ind); in player_activate_trap_type()