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Searched refs:curveExistsForCurrentMapName (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactsummontrap.cpp57 bool useCustomMonsters = monsterCurveCustomManager.curveExistsForCurrentMapName(map.name); in actSummonTrap()
H A Dmod_tools.hpp1497 bool curveExistsForCurrentMapName(std::string currentMap) in curveExistsForCurrentMapName() function in MonsterCurveCustomManager
H A Dmaps.cpp2575 if ( monsterCurveCustomManager.curveExistsForCurrentMapName(map->name) ) in assignActions()