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Searched refs:cv_seenames (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_netcmd.h34 extern consvar_t cv_seenames, cv_allowseenames;
H A Dst_stuff.c2752 …if (cv_seenames.value && cv_allowseenames.value && displayplayer == consoleplayer && seenplayer &&… in ST_Drawer()
2755 switch (cv_seenames.value) in ST_Drawer()
H A Dd_netcmd.c218 consvar_t cv_seenames = CVAR_INIT ("seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0); variable
690 CV_RegisterVar(&cv_seenames); in D_RegisterClientCommands()
H A Dm_menu.c1359 {IT_STRING | IT_CVAR, NULL, "Show player names", &cv_seenames, 86},
H A Dp_user.c11509 if (cv_seenames.value && cv_allowseenames.value && in P_PlayerThink()