Searched refs:cv_seenames (Results 1 – 5 of 5) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_netcmd.h | 34 extern consvar_t cv_seenames, cv_allowseenames;
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H A D | st_stuff.c | 2752 …if (cv_seenames.value && cv_allowseenames.value && displayplayer == consoleplayer && seenplayer &&… in ST_Drawer() 2755 switch (cv_seenames.value) in ST_Drawer()
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H A D | d_netcmd.c | 218 consvar_t cv_seenames = CVAR_INIT ("seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0); variable 690 CV_RegisterVar(&cv_seenames); in D_RegisterClientCommands()
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H A D | m_menu.c | 1359 {IT_STRING | IT_CVAR, NULL, "Show player names", &cv_seenames, 86},
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H A D | p_user.c | 11509 if (cv_seenames.value && cv_allowseenames.value && in P_PlayerThink()
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