/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_cvar.c | 73 static const cvarTable_t cvarTable[] = { variable 78 static const size_t cvarTableSize = ARRAY_LEN( cvarTable ); 84 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_RegisterCvars() 95 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_main.c | 160 static cvarTable_t cvarTable[] = { variable 220 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 232 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 246 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_main.c | 160 static cvarTable_t cvarTable[] = { variable 220 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 232 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 246 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_main.c | 160 static cvarTable_t cvarTable[] = { variable 220 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 232 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 246 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_main.c | 160 static cvarTable_t cvarTable[] = { variable 220 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 232 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 246 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 249 static cvarTable_t cvarTable[ ] = variable 383 static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); 396 for( i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++ ) in CG_RegisterCvars() 450 for( i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++ ) in CG_UpdateCvars()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 206 static cvarTable_t cvarTable[] = { variable 319 static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); 331 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 376 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 206 static cvarTable_t cvarTable[] = { variable 319 static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); 331 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 376 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 206 static cvarTable_t cvarTable[] = { variable 319 static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); 331 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 376 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 206 static cvarTable_t cvarTable[] = { variable 319 static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] ); 331 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 376 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 293 cvarTable_t cvarTable[] = { variable 490 static int cvarTableSize = ARRAY_LEN( cvarTable ); 504 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 549 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 286 cvarTable_t cvarTable[] = { variable 480 int cvarTableSize = ARRAY_LEN( cvarTable ); 494 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_RegisterCvars() 541 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_main.cpp | 340 static cvarTable_t cvarTable[] = { variable 443 static const size_t cvarTableSize = ARRAY_LEN( cvarTable ); 454 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_RegisterCvars() 468 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_main.cpp | 351 static cvarTable_t cvarTable[] = { variable 464 static const size_t cvarTableSize = ARRAY_LEN( cvarTable ); 475 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_RegisterCvars() 489 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in CG_UpdateCvars()
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/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_main.cpp | 442 static cvarTable_t cvarTable[] = variable 476 static const size_t cvarTableSize = ARRAY_LEN( cvarTable ); 2790 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in UI_RegisterCvars() 3664 for ( i=0, cv=cvarTable; i<cvarTableSize; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_main.c | 5695 static cvarTable_t cvarTable[] = { variable 5817 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 5829 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5843 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_main.c | 5695 static cvarTable_t cvarTable[] = { variable 5817 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 5829 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5843 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_main.c | 5695 static cvarTable_t cvarTable[] = { variable 5817 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 5829 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5843 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_main.c | 5695 static cvarTable_t cvarTable[] = { variable 5817 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 5829 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5843 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_main.c | 6099 static cvarTable_t cvarTable[] = { variable 6223 static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); 6235 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 6249 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_main.c | 5677 static cvarTable_t cvarTable[] = { variable 5798 static int cvarTableSize = ARRAY_LEN( cvarTable ); 5810 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5824 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_main.c | 5677 static cvarTable_t cvarTable[] = { variable 5798 static int cvarTableSize = ARRAY_LEN( cvarTable ); 5810 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 5824 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_main.c | 7688 cvarTable_t cvarTable[] = { variable 7821 static int cvarTableSize = ARRAY_LEN( cvarTable ); 7833 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 7847 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_main.c | 7496 cvarTable_t cvarTable[] = { variable 7610 static int cvarTableSize = ARRAY_LEN( cvarTable ); 7622 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_RegisterCvars() 7636 for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { in UI_UpdateCvars()
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/dports/games/ioquake3-server/ioquake3-1.36/ |
H A D | ChangeLog | 2570 * code-sos/cgame/cg_main.c: made cvarTable and cvarTableSize static. This resolved
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