/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/ |
H A D | d3d9.c | 303 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d9_init_singlepass() 328 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d9_init_multipass() 543 if (!d3d || !d3d->renderchain_driver) in d3d9_deinit_chain() 1326 d3d9_free_overlay(d3d, d3d->menu); in d3d9_free() 1568 if (!d3d9_swap(d3d, d3d->dev) || d3d->needs_restore) in d3d9_frame() 1575 if (d3d->menu && d3d->menu->enabled) in d3d9_frame() 1577 d3d9_set_mvp(d3d->dev, &d3d->mvp); in d3d9_frame() 1603 d3d9_set_mvp(d3d->dev, &d3d->mvp); in d3d9_frame() 1623 d3d9_swap(d3d, d3d->dev); in d3d9_frame() 1746 if (!d3d || !d3d->menu) in d3d9_set_menu_texture_frame() [all …]
|
H A D | d3d8.c | 291 d3d8_set_mvp(d3d->dev, &d3d->mvp_rotate); in d3d8_renderchain_render_pass() 403 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d8_init_singlepass() 992 if (!d3d8_initialize(d3d, &d3d->video_info)) in d3d8_restore() 1202 if (!d3d8_initialize(d3d, &d3d->video_info)) in d3d8_init_internal() 1294 d3d8_free_overlay(d3d, d3d->menu); in d3d8_free() 1556 if (!d3d8_swap(d3d, d3d->dev) || d3d->needs_restore) in d3d8_frame() 1563 if (d3d->menu && d3d->menu->enabled) in d3d8_frame() 1565 d3d8_set_mvp(d3d->dev, &d3d->mvp); in d3d8_frame() 1585 d3d8_set_mvp(d3d->dev, &d3d->mvp); in d3d8_frame() 1600 d3d8_swap(d3d, d3d->dev); in d3d8_frame() [all …]
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | d3d11_blit_shaders_autogen.gni | 12 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2d11ps.h", 13 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2d11ps.h", 14 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2d11ps.h", 15 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h", 16 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrougha2d11ps.h", 17 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughlum2d11ps.h", 22 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2di11ps.h", 23 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2dui11ps.h", 24 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2di11ps.h", 25 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2dui11ps.h", [all …]
|
/dports/games/avp/avp-20170505/src/win95/ |
H A D | d3_func.cpp | 114 D3DINFO d3d; variable 150 strcpy(d3d.Driver[d3d.NumDrivers].Name, lpDeviceName); in DeviceEnumerator() 160 d3d.Driver[d3d.NumDrivers].Hardware = Yes; in DeviceEnumerator() 161 memcpy(&d3d.Driver[d3d.NumDrivers].Desc, lpHWDesc, in DeviceEnumerator() 166 d3d.Driver[d3d.NumDrivers].Hardware = No; in DeviceEnumerator() 167 memcpy(&d3d.Driver[d3d.NumDrivers].Desc, lpHELDesc, in DeviceEnumerator() 175 d3d.Driver[d3d.NumDrivers].Textures = in DeviceEnumerator() 183 d3d.Driver[d3d.NumDrivers].ZBuffer = in DeviceEnumerator() 259 d3d.ThisDriver = d3d.Driver[d3d.CurrentDriver].Desc; in InitialiseDirect3DImmediateMode() 770 if (!(d3d.Driver[d3d.CurrentDriver].ZBuffer)) in RenderD3DScene() [all …]
|
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/ |
H A D | libGLESv2.gypi | 221 'libANGLE/renderer/d3d/BufferD3D.h', 225 'libANGLE/renderer/d3d/DeviceD3D.h', 227 'libANGLE/renderer/d3d/DisplayD3D.h', 237 'libANGLE/renderer/d3d/ImageD3D.cpp', 238 'libANGLE/renderer/d3d/ImageD3D.h', 246 'libANGLE/renderer/d3d/ProgramD3D.h', 253 'libANGLE/renderer/d3d/SamplerD3D.h', 255 'libANGLE/renderer/d3d/ShaderD3D.h', 259 'libANGLE/renderer/d3d/SurfaceD3D.h', 263 'libANGLE/renderer/d3d/TextureD3D.h', [all …]
|
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/targets/libANGLE/ |
H A D | moz.build | 150 '../../checkout/src/libANGLE/renderer/d3d/BufferD3D.cpp', 151 '../../checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp', 185 '../../checkout/src/libANGLE/renderer/d3d/d3d9/Blit9.cpp', 189 '../../checkout/src/libANGLE/renderer/d3d/d3d9/Fence9.cpp', 205 '../../checkout/src/libANGLE/renderer/d3d/DeviceD3D.cpp', 206 '../../checkout/src/libANGLE/renderer/d3d/DisplayD3D.cpp', 211 '../../checkout/src/libANGLE/renderer/d3d/ImageD3D.cpp', 215 '../../checkout/src/libANGLE/renderer/d3d/ProgramD3D.cpp', 219 '../../checkout/src/libANGLE/renderer/d3d/ShaderD3D.cpp', 221 '../../checkout/src/libANGLE/renderer/d3d/SurfaceD3D.cpp', [all …]
|
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/ |
H A D | moz.build | 150 'renderer/d3d/BufferD3D.cpp', 151 'renderer/d3d/CompilerD3D.cpp', 152 'renderer/d3d/d3d9/Blit9.cpp', 156 'renderer/d3d/d3d9/Fence9.cpp', 172 'renderer/d3d/DeviceD3D.cpp', 176 'renderer/d3d/ImageD3D.cpp', 180 'renderer/d3d/ProgramD3D.cpp', 184 'renderer/d3d/ShaderD3D.cpp', 186 'renderer/d3d/SurfaceD3D.cpp', 188 'renderer/d3d/TextureD3D.cpp', [all …]
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/ |
H A D | gfx_display_d3d8.c | 85 if (!d3d) in gfx_display_d3d8_blend_begin() 88 d3d8_enable_blend_func(d3d->dev); in gfx_display_d3d8_blend_begin() 95 if (!d3d) in gfx_display_d3d8_blend_end() 98 d3d8_disable_blend_func(d3d->dev); in gfx_display_d3d8_blend_end() 102 d3d8_video_t *d3d) in gfx_display_d3d8_bind_texture() argument 104 LPDIRECT3DDEVICE8 dev = d3d->dev; in gfx_display_d3d8_bind_texture() 126 if (!d3d || !draw || draw->pipeline_id) in gfx_display_d3d8_draw() 138 pv += d3d->menu_display.offset; in gfx_display_d3d8_draw() 206 d3d8_set_mvp(d3d->dev, &m1); in gfx_display_d3d8_draw() 211 d3d8_draw_primitive(d3d->dev, in gfx_display_d3d8_draw() [all …]
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/ |
H A D | libGLESv2.gni | 456 "src/libANGLE/renderer/d3d/BufferD3D.h", 459 "src/libANGLE/renderer/d3d/ContextD3D.h", 461 "src/libANGLE/renderer/d3d/DeviceD3D.h", 463 "src/libANGLE/renderer/d3d/DisplayD3D.h", 474 "src/libANGLE/renderer/d3d/ImageD3D.cpp", 475 "src/libANGLE/renderer/d3d/ImageD3D.h", 483 "src/libANGLE/renderer/d3d/ProgramD3D.h", 490 "src/libANGLE/renderer/d3d/SamplerD3D.h", 492 "src/libANGLE/renderer/d3d/ShaderD3D.h", 496 "src/libANGLE/renderer/d3d/SurfaceD3D.h", [all …]
|
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/angle/src/common/ |
H A D | gles_common.pri | 82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \ 83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \ 84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \ 85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \ 86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \ 87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \ 91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \ 94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \ 98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \ 100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \ [all …]
|