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Searched refs:d3d (Results 1 – 25 of 2059) sorted by relevance

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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dd3d9.c303 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d9_init_singlepass()
328 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d9_init_multipass()
543 if (!d3d || !d3d->renderchain_driver) in d3d9_deinit_chain()
1326 d3d9_free_overlay(d3d, d3d->menu); in d3d9_free()
1568 if (!d3d9_swap(d3d, d3d->dev) || d3d->needs_restore) in d3d9_frame()
1575 if (d3d->menu && d3d->menu->enabled) in d3d9_frame()
1577 d3d9_set_mvp(d3d->dev, &d3d->mvp); in d3d9_frame()
1603 d3d9_set_mvp(d3d->dev, &d3d->mvp); in d3d9_frame()
1623 d3d9_swap(d3d, d3d->dev); in d3d9_frame()
1746 if (!d3d || !d3d->menu) in d3d9_set_menu_texture_frame()
[all …]
H A Dd3d8.c291 d3d8_set_mvp(d3d->dev, &d3d->mvp_rotate); in d3d8_renderchain_render_pass()
403 memset(&d3d->shader, 0, sizeof(d3d->shader)); in d3d8_init_singlepass()
992 if (!d3d8_initialize(d3d, &d3d->video_info)) in d3d8_restore()
1202 if (!d3d8_initialize(d3d, &d3d->video_info)) in d3d8_init_internal()
1294 d3d8_free_overlay(d3d, d3d->menu); in d3d8_free()
1556 if (!d3d8_swap(d3d, d3d->dev) || d3d->needs_restore) in d3d8_frame()
1563 if (d3d->menu && d3d->menu->enabled) in d3d8_frame()
1565 d3d8_set_mvp(d3d->dev, &d3d->mvp); in d3d8_frame()
1585 d3d8_set_mvp(d3d->dev, &d3d->mvp); in d3d8_frame()
1600 d3d8_swap(d3d, d3d->dev); in d3d8_frame()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A Dd3d11_blit_shaders_autogen.gni12 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2d11ps.h",
13 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2d11ps.h",
14 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2d11ps.h",
15 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h",
16 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrougha2d11ps.h",
17 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughlum2d11ps.h",
22 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgb2di11ps.h",
23 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2dui11ps.h",
24 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrg2di11ps.h",
25 "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2dui11ps.h",
[all …]
/dports/games/avp/avp-20170505/src/win95/
H A Dd3_func.cpp114 D3DINFO d3d; variable
150 strcpy(d3d.Driver[d3d.NumDrivers].Name, lpDeviceName); in DeviceEnumerator()
160 d3d.Driver[d3d.NumDrivers].Hardware = Yes; in DeviceEnumerator()
161 memcpy(&d3d.Driver[d3d.NumDrivers].Desc, lpHWDesc, in DeviceEnumerator()
166 d3d.Driver[d3d.NumDrivers].Hardware = No; in DeviceEnumerator()
167 memcpy(&d3d.Driver[d3d.NumDrivers].Desc, lpHELDesc, in DeviceEnumerator()
175 d3d.Driver[d3d.NumDrivers].Textures = in DeviceEnumerator()
183 d3d.Driver[d3d.NumDrivers].ZBuffer = in DeviceEnumerator()
259 d3d.ThisDriver = d3d.Driver[d3d.CurrentDriver].Desc; in InitialiseDirect3DImmediateMode()
770 if (!(d3d.Driver[d3d.CurrentDriver].ZBuffer)) in RenderD3DScene()
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/
H A DlibGLESv2.gypi221 'libANGLE/renderer/d3d/BufferD3D.h',
225 'libANGLE/renderer/d3d/DeviceD3D.h',
227 'libANGLE/renderer/d3d/DisplayD3D.h',
237 'libANGLE/renderer/d3d/ImageD3D.cpp',
238 'libANGLE/renderer/d3d/ImageD3D.h',
246 'libANGLE/renderer/d3d/ProgramD3D.h',
253 'libANGLE/renderer/d3d/SamplerD3D.h',
255 'libANGLE/renderer/d3d/ShaderD3D.h',
259 'libANGLE/renderer/d3d/SurfaceD3D.h',
263 'libANGLE/renderer/d3d/TextureD3D.h',
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/targets/libANGLE/
H A Dmoz.build150 '../../checkout/src/libANGLE/renderer/d3d/BufferD3D.cpp',
151 '../../checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp',
185 '../../checkout/src/libANGLE/renderer/d3d/d3d9/Blit9.cpp',
189 '../../checkout/src/libANGLE/renderer/d3d/d3d9/Fence9.cpp',
205 '../../checkout/src/libANGLE/renderer/d3d/DeviceD3D.cpp',
206 '../../checkout/src/libANGLE/renderer/d3d/DisplayD3D.cpp',
211 '../../checkout/src/libANGLE/renderer/d3d/ImageD3D.cpp',
215 '../../checkout/src/libANGLE/renderer/d3d/ProgramD3D.cpp',
219 '../../checkout/src/libANGLE/renderer/d3d/ShaderD3D.cpp',
221 '../../checkout/src/libANGLE/renderer/d3d/SurfaceD3D.cpp',
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/
H A Dmoz.build150 'renderer/d3d/BufferD3D.cpp',
151 'renderer/d3d/CompilerD3D.cpp',
152 'renderer/d3d/d3d9/Blit9.cpp',
156 'renderer/d3d/d3d9/Fence9.cpp',
172 'renderer/d3d/DeviceD3D.cpp',
176 'renderer/d3d/ImageD3D.cpp',
180 'renderer/d3d/ProgramD3D.cpp',
184 'renderer/d3d/ShaderD3D.cpp',
186 'renderer/d3d/SurfaceD3D.cpp',
188 'renderer/d3d/TextureD3D.cpp',
[all …]
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/
H A Dgfx_display_d3d8.c85 if (!d3d) in gfx_display_d3d8_blend_begin()
88 d3d8_enable_blend_func(d3d->dev); in gfx_display_d3d8_blend_begin()
95 if (!d3d) in gfx_display_d3d8_blend_end()
98 d3d8_disable_blend_func(d3d->dev); in gfx_display_d3d8_blend_end()
102 d3d8_video_t *d3d) in gfx_display_d3d8_bind_texture() argument
104 LPDIRECT3DDEVICE8 dev = d3d->dev; in gfx_display_d3d8_bind_texture()
126 if (!d3d || !draw || draw->pipeline_id) in gfx_display_d3d8_draw()
138 pv += d3d->menu_display.offset; in gfx_display_d3d8_draw()
206 d3d8_set_mvp(d3d->dev, &m1); in gfx_display_d3d8_draw()
211 d3d8_draw_primitive(d3d->dev, in gfx_display_d3d8_draw()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/
H A DlibGLESv2.gni456 "src/libANGLE/renderer/d3d/BufferD3D.h",
459 "src/libANGLE/renderer/d3d/ContextD3D.h",
461 "src/libANGLE/renderer/d3d/DeviceD3D.h",
463 "src/libANGLE/renderer/d3d/DisplayD3D.h",
474 "src/libANGLE/renderer/d3d/ImageD3D.cpp",
475 "src/libANGLE/renderer/d3d/ImageD3D.h",
483 "src/libANGLE/renderer/d3d/ProgramD3D.h",
490 "src/libANGLE/renderer/d3d/SamplerD3D.h",
492 "src/libANGLE/renderer/d3d/ShaderD3D.h",
496 "src/libANGLE/renderer/d3d/SurfaceD3D.h",
[all …]
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/angle/src/common/
H A Dgles_common.pri82 $$ANGLE_DIR/src/libANGLE/renderer/d3d/BufferD3D.h \
83 $$ANGLE_DIR/src/libANGLE/renderer/d3d/CompilerD3D.h \
84 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DeviceD3D.h \
85 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DisplayD3D.h \
86 $$ANGLE_DIR/src/libANGLE/renderer/d3d/DynamicHLSL.h \
87 $$ANGLE_DIR/src/libANGLE/renderer/d3d/EGLImageD3D.h \
91 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ImageD3D.h \
94 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ProgramD3D.h \
98 $$ANGLE_DIR/src/libANGLE/renderer/d3d/ShaderD3D.h \
100 $$ANGLE_DIR/src/libANGLE/renderer/d3d/SurfaceD3D.h \
[all …]

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