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Searched refs:d3d12_init_swapchain (Results 1 – 3 of 3) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dd3d12.c954 …if (!d3d12_init_swapchain(d3d12, d3d12->vp.full_width, d3d12->vp.full_height, uwp_get_corewindow()… in d3d12_gfx_init()
957 if (!d3d12_init_swapchain(d3d12, d3d12->vp.full_width, d3d12->vp.full_height, main_window.hwnd)) in d3d12_gfx_init()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d12_common.c282 bool d3d12_init_swapchain(d3d12_video_t* d3d12, in d3d12_init_swapchain() function
H A Dd3d12_common.h1520 bool d3d12_init_swapchain(d3d12_video_t* d3d12, int width, int height, void *corewindow);