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Searched refs:dOffsetX (Results 1 – 7 of 7) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSpread_Burst.cc160 FLOAT dOffsetX, dOffsetY; in RenderAccumulatedBurstLocations() local
164 dOffsetX = (FLOAT)( gsBurstLocations[ cnt ].sX - gsRenderCenterX ); in RenderAccumulatedBurstLocations()
168 FloatFromCellToScreenCoordinates( dOffsetX, dOffsetY, &dTempX_S, &dTempY_S ); in RenderAccumulatedBurstLocations()
H A DSoldier_Find.cc377 FLOAT const dOffsetX = s->dXPos - gsRenderCenterX; in GetSoldierTRUEScreenPos() local
382 FloatFromCellToScreenCoordinates(dOffsetX, dOffsetY, &dTempX_S, &dTempY_S); in GetSoldierTRUEScreenPos()
537 FLOAT dOffsetX, dOffsetY; in GetGridNoScreenPos() local
541 dOffsetX = (FLOAT)( CenterX( sGridNo ) - gsRenderCenterX ); in GetGridNoScreenPos()
545 dOffsetX -= CELL_Y_SIZE; in GetGridNoScreenPos()
547 FloatFromCellToScreenCoordinates( dOffsetX, dOffsetY, &dTempX_S, &dTempY_S ); in GetGridNoScreenPos()
H A DInterface.cc2226 FLOAT dOffsetX, dOffsetY; in RenderTopmostMultiPurposeLocator() local
2237 dOffsetX = (FLOAT)( sX - gsRenderCenterX ); in RenderTopmostMultiPurposeLocator()
2241 FloatFromCellToScreenCoordinates( dOffsetX, dOffsetY, &dTempX_S, &dTempY_S ); in RenderTopmostMultiPurposeLocator()
H A DHandle_Items.cc2253 const FLOAT dOffsetX = sX - gsRenderCenterX; in RenderTopmostFlashingItems() local
2259 FloatFromCellToScreenCoordinates(dOffsetX, dOffsetY, &dTempX_S, &dTempY_S); in RenderTopmostFlashingItems()
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/docs/docs_html/
H A Ddoc_html.cpp631 double dOffsetX, dOffsetY; in _Draw_Shape() local
643 dOffsetX = (MAP_WIDTH - dWidth) / 2.; in _Draw_Shape()
655 x = dOffsetX + (Point.x - GlobalRect.Get_XMin()) / GlobalRect.Get_XRange() * dWidth; in _Draw_Shape()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.cc624 float dOffsetX; in RenderTiles() local
638 dOffsetX = x - gsRenderCenterX; in RenderTiles()
643 dOffsetX = a.sRelativeX - gsRenderCenterX; in RenderTiles()
650 FloatFromCellToScreenCoordinates(dOffsetX, dOffsetY, &dTempX_S, &dTempY_S); in RenderTiles()
695 float dOffsetX = pNode->sRelativeX - gsRenderCenterX; in RenderTiles() local
699 dOffsetX -= CELL_Y_SIZE; in RenderTiles()
703 FloatFromCellToScreenCoordinates(dOffsetX, dOffsetY, &dTempX_S, &dTempY_S); in RenderTiles()
998 float const dOffsetX = s.dXPos - gsRenderCenterX; in RenderTiles() local
1004 FloatFromCellToScreenCoordinates(dOffsetX, dOffsetY, &dTempX_S, &dTempY_S); in RenderTiles()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditorMercs.cc749 FLOAT ScrnX,ScrnY,dOffsetX,dOffsetY; in DisplayWayPoints() local
773 dOffsetX = (FLOAT)(sXMapPos * CELL_X_SIZE) - gsRenderCenterX; in DisplayWayPoints()
776 FloatFromCellToScreenCoordinates( dOffsetX, dOffsetY, &ScrnX, &ScrnY); in DisplayWayPoints()
2801 FLOAT dOffsetX, dOffsetY; in RenderCurrentSchedule() local
2821 dOffsetX = (FLOAT)(sXMapPos * CELL_X_SIZE) - gsRenderCenterX; in RenderCurrentSchedule()
2824 FloatFromCellToScreenCoordinates( dOffsetX, dOffsetY, &ScrnX, &ScrnY); in RenderCurrentSchedule()