/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | d_modech.c | 29 int d_y_aspect_shift, d_y_aspect_rshift, d_pix_min, d_pix_max, d_pix_shift; variable 83 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 85 if (d_pix_max < 1) in D_ViewChanged() 86 d_pix_max = 1; in D_ViewChanged() 106 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 109 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift); in D_ViewChanged() 112 r_refdef.vrectbottom - ((d_pix_max << d_y_aspect_shift) >> d_y_aspect_rshift); in D_ViewChanged()
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H A D | d_part.c | 97 else if (pix > d_pix_max) in D_DrawParticle() 98 pix = d_pix_max; in D_DrawParticle()
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H A D | d_partb.asm | 50 _sym_prefix d_pix_max 75 extern d_pix_max 200 mov ecx, dword [d_pix_max]
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H A D | d_local.h | 198 extern int d_y_aspect_shift, d_y_aspect_rshift, d_pix_min, d_pix_max, d_pix_shift;
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H A D | d_parta.asm | 50 _sym_prefix d_pix_max 75 extern d_pix_max 201 mov ecx, dword [d_pix_max]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | d_modech.c | 29 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable 68 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 70 if (d_pix_max < 1) in D_ViewChanged() 71 d_pix_max = 1; in D_ViewChanged() 80 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 82 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift); in D_ViewChanged()
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H A D | d_part.c | 89 else if (pix > d_pix_max) in D_DrawParticle() 90 pix = d_pix_max; in D_DrawParticle()
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H A D | d_local.h | 100 extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
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/dports/games/tenebrae/tenebrae_0/ |
H A D | d_modech.c | 27 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable 79 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 81 if (d_pix_max < 1) in D_ViewChanged() 82 d_pix_max = 1; in D_ViewChanged() 91 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 93 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift); in D_ViewChanged()
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H A D | d_part.c | 95 else if (pix > d_pix_max) in D_DrawParticle() 96 pix = d_pix_max; in D_DrawParticle()
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H A D | d_local.h | 101 extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
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H A D | quakeasm.h | 112 .extern C(d_pix_max)
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | d_modech.c | 39 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable 86 d_pix_max = (int) ((float) r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 88 if (d_pix_max < 1) in D_ViewChanged() 89 d_pix_max = 1; in D_ViewChanged() 98 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 100 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift); in D_ViewChanged()
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H A D | d_part.c | 78 else if (pix > d_pix_max) in D_DrawParticle() 79 pix = d_pix_max; in D_DrawParticle()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable 93 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 95 if (d_pix_max < 1) in D_ViewChanged() 96 d_pix_max = 1; in D_ViewChanged() 100 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 102 r_refdef.vrectbottom - d_pix_max; in D_ViewChanged()
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H A D | r_part.c | 339 __asm cmp edx, d_pix_max in R_DrawParticle() 341 __asm mov edx, d_pix_max in R_DrawParticle() 532 else if (pix > d_pix_max) in R_DrawParticle() 533 pix = d_pix_max; in R_DrawParticle()
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable 90 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 92 if (d_pix_max < 1) in D_ViewChanged() 93 d_pix_max = 1; in D_ViewChanged() 97 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 99 r_refdef.vrectbottom - d_pix_max; in D_ViewChanged()
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H A D | sw_part32.c | 77 else if (pix > d_pix_max) in R_DrawParticle() 78 pix = d_pix_max; in R_DrawParticle()
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H A D | sw_part.c | 339 __asm cmp edx, d_pix_max in R_DrawParticle() 341 __asm mov edx, d_pix_max in R_DrawParticle() 532 else if (pix > d_pix_max) in R_DrawParticle() 533 pix = d_pix_max; in R_DrawParticle()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable 93 d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5); in D_ViewChanged() 95 if (d_pix_max < 1) in D_ViewChanged() 96 d_pix_max = 1; in D_ViewChanged() 100 d_vrectright_particle = r_refdef.vrectright - d_pix_max; in D_ViewChanged() 102 r_refdef.vrectbottom - d_pix_max; in D_ViewChanged()
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H A D | r_part.c | 339 __asm cmp edx, d_pix_max in R_DrawParticle() 341 __asm mov edx, d_pix_max in R_DrawParticle() 532 else if (pix > d_pix_max) in R_DrawParticle() 533 pix = d_pix_max; in R_DrawParticle()
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | d_local.h | 112 extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
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H A D | quakeasm.h | 100 .extern C(d_pix_max)
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 131 #define d_pix_max sw32_d_pix_max macro 373 #undef d_pix_max
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | quakeasm.h | 112 .extern C(d_pix_max)
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