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Searched refs:dai_player_save (Results 1 – 6 of 6) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/
H A Daiplayer.h25 void dai_player_save(struct ai_type *ait, const char *aitstr,
H A Daiplayer.c63 void dai_player_save(struct ai_type *ait, const char *aitstr, in dai_player_save() function
/dports/games/freeciv/freeciv-2.6.6/ai/default/
H A Daiplayer.h25 void dai_player_save(struct ai_type *ait, const char *aitstr,
H A Daiplayer.c63 void dai_player_save(struct ai_type *ait, const char *aitstr, in dai_player_save() function
/dports/games/freeciv/freeciv-2.6.6/ai/threaded/
H A Dthreadedai.c95 TAI_DFUNC(dai_player_save, "tai", pplayer, file, plrno); in twai_player_save()
/dports/games/freeciv-nox11/freeciv-2.6.6/ai/threaded/
H A Dthreadedai.c95 TAI_DFUNC(dai_player_save, "tai", pplayer, file, plrno); in twai_player_save()