Searched refs:damage_inflicted (Results 1 – 7 of 7) sorted by relevance
/dports/games/julius/julius-1.7.0/src/figuretype/ |
H A D | missile.c | 126 int damage_inflicted = in missile_hit_target() local 130 if (damage_inflicted < 0) { in missile_hit_target() 131 damage_inflicted = 0; in missile_hit_target() 134 damage_inflicted = 1; in missile_hit_target() 136 int target_damage = damage_inflicted + target->damage; in missile_hit_target() 222 int damage_inflicted = in figure_bolt_action() local 225 if (damage_inflicted < 0) { in figure_bolt_action() 226 damage_inflicted = 0; in figure_bolt_action() 228 int target_damage = damage_inflicted + target->damage; in figure_bolt_action()
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/dports/games/augustus/augustus-3.1.0/src/figuretype/ |
H A D | missile.c | 130 int damage_inflicted = in missile_hit_target() local 134 if (damage_inflicted < 0) { in missile_hit_target() 135 damage_inflicted = 0; in missile_hit_target() 138 damage_inflicted = 1; in missile_hit_target() 140 int target_damage = damage_inflicted + target->damage; in missile_hit_target() 247 int damage_inflicted = in figure_bolt_action() local 250 if (damage_inflicted < 0) { in figure_bolt_action() 251 damage_inflicted = 0; in figure_bolt_action() 253 int target_damage = damage_inflicted + target->damage; in figure_bolt_action()
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | statistics.cpp | 226 a.damage_inflicted += b.damage_inflicted; in merge_stats() 250 damage_inflicted(0), in stats() 271 damage_inflicted(0), in stats() 298 res["damage_inflicted"] = damage_inflicted; in write() 340 out.write_key_val("damage_inflicted", damage_inflicted); in write() 383 damage_inflicted = cfg["damage_inflicted"].to_long_long(); in read() 466 def_stats.damage_inflicted -= drain; in attack_result() 470 att_stats.damage_inflicted += damage; in attack_result() 490 att_stats.damage_inflicted -= drain; in defend_result() 495 def_stats.damage_inflicted += damage; in defend_result()
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H A D | statistics.hpp | 52 long long damage_inflicted, damage_taken; member
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | damage.c | 1035 int *damage_inflicted) { in attack_object() argument 1068 if (damage_inflicted) in attack_object() 1069 *damage_inflicted = damage; in attack_object() 1093 int damage_inflicted; in player_attack_object() local 1179 attack_effect_type, &damage_inflicted); in player_attack_object()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/ |
H A D | damage.h | 134 …nt power_level, ubyte *effect_row, ubyte *effect, ubyte attack_effect_type, int *damage_inflicted);
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/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | statistics_dialog.cpp | 209 stats.damage_inflicted, in update_lists()
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