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Searched refs:damage_inflicted (Results 1 – 7 of 7) sorted by relevance

/dports/games/julius/julius-1.7.0/src/figuretype/
H A Dmissile.c126 int damage_inflicted = in missile_hit_target() local
130 if (damage_inflicted < 0) { in missile_hit_target()
131 damage_inflicted = 0; in missile_hit_target()
134 damage_inflicted = 1; in missile_hit_target()
136 int target_damage = damage_inflicted + target->damage; in missile_hit_target()
222 int damage_inflicted = in figure_bolt_action() local
225 if (damage_inflicted < 0) { in figure_bolt_action()
226 damage_inflicted = 0; in figure_bolt_action()
228 int target_damage = damage_inflicted + target->damage; in figure_bolt_action()
/dports/games/augustus/augustus-3.1.0/src/figuretype/
H A Dmissile.c130 int damage_inflicted = in missile_hit_target() local
134 if (damage_inflicted < 0) { in missile_hit_target()
135 damage_inflicted = 0; in missile_hit_target()
138 damage_inflicted = 1; in missile_hit_target()
140 int target_damage = damage_inflicted + target->damage; in missile_hit_target()
247 int damage_inflicted = in figure_bolt_action() local
250 if (damage_inflicted < 0) { in figure_bolt_action()
251 damage_inflicted = 0; in figure_bolt_action()
253 int target_damage = damage_inflicted + target->damage; in figure_bolt_action()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dstatistics.cpp226 a.damage_inflicted += b.damage_inflicted; in merge_stats()
250 damage_inflicted(0), in stats()
271 damage_inflicted(0), in stats()
298 res["damage_inflicted"] = damage_inflicted; in write()
340 out.write_key_val("damage_inflicted", damage_inflicted); in write()
383 damage_inflicted = cfg["damage_inflicted"].to_long_long(); in read()
466 def_stats.damage_inflicted -= drain; in attack_result()
470 att_stats.damage_inflicted += damage; in attack_result()
490 att_stats.damage_inflicted -= drain; in defend_result()
495 def_stats.damage_inflicted += damage; in defend_result()
H A Dstatistics.hpp52 long long damage_inflicted, damage_taken; member
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Ddamage.c1035 int *damage_inflicted) { in attack_object() argument
1068 if (damage_inflicted) in attack_object()
1069 *damage_inflicted = damage; in attack_object()
1093 int damage_inflicted; in player_attack_object() local
1179 attack_effect_type, &damage_inflicted); in player_attack_object()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/
H A Ddamage.h134 …nt power_level, ubyte *effect_row, ubyte *effect, ubyte attack_effect_type, int *damage_inflicted);
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/
H A Dstatistics_dialog.cpp209 stats.damage_inflicted, in update_lists()