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Searched refs:damagewho (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dcombat.cpp411 …ine::castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, int damagewho) { in castSpell() argument
423 if (damagewho > 0) { in castSpell()
425 npc = damagewho; in castSpell()
428 _spellInfo[i].damagewho = dw; in castSpell()
432 if (damagewho == 0) { in castSpell()
H A Dgriffon.h265 int damagewho; // 0 = npc, 1 = player member
362 void castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, int damagewho);
H A Dlogic.cpp1313 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1392 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1411 if (_spellInfo[i].damagewho == 1) { in updateSpells()
1511 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1728 if (_spellInfo[i].damagewho == 1) { in updateSpells()
1786 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1843 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1900 if (_spellInfo[i].damagewho == 0) { in updateSpells()
1957 if (_spellInfo[i].damagewho == 0) { in updateSpells()
2035 if (_spellInfo[i].damagewho == 1) { in updateSpells()
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