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Searched refs:dapic (Results 1 – 16 of 16) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Deffects.cpp92 void movelava(char* dapic) in movelava() argument
122 dapic[offs] += dadropsizlookup; in movelava()
124 if (dapic[offs] < 192) in movelava()
125 dapic[offs] = 192; in movelava()
141 offs = ((intptr_t)dapic); in movelava()
159 lavabakpic[0] = dapic[LAVASIZ * LAVASIZ - 1]; in movelava()
220 void movewater(char* dapic) in movewater() argument
251 dapic[offs] += dadropsizlookup; in movewater()
252 if (dapic[offs] < 224) dapic[offs] = 224; in movewater()
266 offs = ((intptr_t)dapic); in movewater()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsector.h78 void movelava(char *dapic);
H A Dsector.cpp3100 void movelava(char *dapic) in movelava() argument
3135 dapic[offs] += dadropsizlookup; in movelava()
3137 if (dapic[offs] < COLOR_OFFSET) in movelava()
3138 dapic[offs] = COLOR_OFFSET; in movelava()
3154 offs = ((intptr_t) dapic); in movelava()
3164 lavabakpic[y + 1] = dapic[y + ((LAVASIZ - 1) << LAVALOGSIZ)]; in movelava()
3172 lavabakpic[0] = dapic[LAVASIZ * LAVASIZ - 1]; in movelava()
3173 lavabakpic[LAVASIZ + 1] = dapic[LAVASIZ * (LAVASIZ - 1)]; in movelava()
3174 lavabakpic[(LAVASIZ + 2) * (LAVASIZ + 1)] = dapic[LAVASIZ - 1]; in movelava()
3175 lavabakpic[(LAVASIZ + 2) * (LAVASIZ + 2) - 1] = dapic[0]; in movelava()
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/dports/games/jfsw/jfsw-c434002/src/
H A Dsector.h78 void movelava(char *dapic);
H A Dsector.c3224 void movelava(char * UNUSED(dapic)) in movelava() argument
3259 dapic[offs] += dadropsizlookup; in movelava()
3261 if (dapic[offs] < COLOR_OFFSET) in movelava()
3262 dapic[offs] = COLOR_OFFSET; in movelava()
3278 offs = ((intptr_t) dapic); in movelava()
3288 lavabakpic[y + 1] = dapic[y + ((LAVASIZ - 1) << LAVALOGSIZ)]; in movelava()
3296 lavabakpic[0] = dapic[LAVASIZ * LAVASIZ - 1]; in movelava()
3297 lavabakpic[LAVASIZ + 1] = dapic[LAVASIZ * (LAVASIZ - 1)]; in movelava()
3298 lavabakpic[(LAVASIZ + 2) * (LAVASIZ + 1)] = dapic[LAVASIZ - 1]; in movelava()
3299 lavabakpic[(LAVASIZ + 2) * (LAVASIZ + 2) - 1] = dapic[0]; in movelava()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.h35 void movelava(char *dapic);
H A Dgame.cpp5113 if (dapic[i] < 192) dapic[i] = 192; in movelava()
5128 ptr = (int *)dapic; in movelava()
5150 ptr = (int *)dapic; in movelava()
6302 short dapic; in searchmap() local
6314 if (waloff[dapic] == 0) tileLoad(dapic); in searchmap()
6316 if (waloff[dapic] == 0) tileLoad(dapic); in searchmap()
6326 if (waloff[dapic] == 0) tileLoad(dapic); in searchmap()
6328 if (((dapic&0xfffff000) == 0) && (waloff[dapic] == 0)) tileLoad(dapic); in searchmap()
6336 if (waloff[dapic] == 0) tileLoad(dapic); in searchmap()
6338 if (waloff[dapic] == 0) tileLoad(dapic); in searchmap()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.h43 void movelava(unsigned char *dapic);
H A Dgame.c5088 if (dapic[i] < 192) dapic[i] = 192;
5103 ptr = (int *)dapic;
5125 ptr = (int *)dapic;
6258 short dapic; local
6272 if (waloff[dapic] == 0) loadtile(dapic);
6274 if (waloff[dapic] == 0) loadtile(dapic);
6284 if (waloff[dapic] == 0) loadtile(dapic);
6286 if (((dapic&0xfffff000) == 0) && (waloff[dapic] == 0)) loadtile(dapic);
6294 if (waloff[dapic] == 0) loadtile(dapic);
6296 if (waloff[dapic] == 0) loadtile(dapic);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C4770 movelava(char *dapic) in movelava() argument
4793 if (dapic[i] < 192) dapic[i] = 192; in movelava()
4808 ptr = (long *)dapic; in movelava()
5976 short dapic; in searchmap() local
5990 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
5992 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6002 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6004 if (((dapic&0xfffff000) == 0) && (waloff[dapic] == 0)) loadtile(dapic); in searchmap()
6012 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6014 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C4771 movelava(char *dapic) in movelava() argument
4794 if (dapic[i] < 192) dapic[i] = 192; in movelava()
4809 ptr = (long *)dapic; in movelava()
5977 short dapic; in searchmap() local
5991 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
5993 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6003 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6005 if (((dapic&0xfffff000) == 0) && (waloff[dapic] == 0)) loadtile(dapic); in searchmap()
6013 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
6015 if (waloff[dapic] == 0) loadtile(dapic); in searchmap()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dsector1.c133 char isadoorwall(short dapic) in isadoorwall() argument
135 switch(dapic) in isadoorwall()
165 char isablockdoor(short dapic) in isablockdoor() argument
167 switch (dapic) in isablockdoor()
H A DFUNCT.H66 extern char isadoorwall(short dapic);
67 extern char isablockdoor(short dapic);
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dpolymost.cpp2043 vec2_16_t const & tsizart = tilesiz[dapic]; in gloadtile_art_indexed()
2052 if (waloff[dapic]) in gloadtile_art_indexed()
2122 pth->picnum = dapic; in gloadtile_art_indexed()
2139 vec2_16_t const & tsizart = tilesiz[dapic]; in gloadtile_art()
2150 if (waloff[dapic]) in gloadtile_art()
2180 if (!waloff[dapic]) in gloadtile_art()
2355 pth->picnum = dapic; in gloadtile_art()
2631 if (tsiz.x>>r_downsize <= tilesiz[dapic].x || tsiz.y>>r_downsize <= tilesiz[dapic].y) in gloadtile_hi()
2674 … pth->scale = { (float)tsiz.x / (float)tilesiz[dapic].x, (float)tsiz.y / (float)tilesiz[dapic].y }; in gloadtile_hi()
2678 if (tsiz.x>>r_downsize <= tilesiz[dapic].x || tsiz.y>>r_downsize <= tilesiz[dapic].y) in gloadtile_hi()
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H A Dtexcache.cpp40 void (*gloadtile_n64)(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t dashade, int32_t da…
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_render.cpp264 extern void (*gloadtile_n64)(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t dashade, int…
269 static void rt_gloadtile_n64(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t dashade, int…
479 void rt_gloadtile_n64(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t dashade, int32_t da… in rt_gloadtile_n64() argument
481 int tileid = rt_tilemap[dapic]; in rt_gloadtile_n64()
483 vec2_16_t const & tsizart = tilesiz[dapic]; in rt_gloadtile_n64()
667 const int32_t nextpoty = 1 << ((picsiz[dapic] >> 4) + 1); in rt_gloadtile_n64()
707 …(dapic >= MAXUSERTILES ? (DAMETH_NOTEXCOMPRESS|DAMETH_NODOWNSIZE) : 0) | /* never process these sh… in rt_gloadtile_n64()
714 pth->picnum = dapic; in rt_gloadtile_n64()