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Searched refs:darkenFill (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.h307 void darkenFill(PixelType *first, PixelType *last);
H A DVectorRendererSpec.cpp928 darkenFill(PixelType *ptr, PixelType *end) { in darkenFill() function in Graphics::VectorRendererSpec
1940 darkenFill(ptr_left, ptr_left + w); in drawBevelSquareAlg()
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.h308 void darkenFill(PixelType *first, PixelType *last);
H A DVectorRendererSpec.cpp1077 darkenFill(PixelType *ptr, PixelType *end) { in darkenFill() function in Graphics::VectorRendererSpec
2359 darkenFill(ptr_left, ptr_left + w); in drawBevelSquareAlg()
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.h307 void darkenFill(PixelType *first, PixelType *last);
H A DVectorRendererSpec.cpp1084 darkenFill(PixelType *ptr, PixelType *end) { in darkenFill() function in Graphics::VectorRendererSpec
2366 darkenFill(ptr_left, ptr_left + w); in drawBevelSquareAlg()