Searched refs:dashSrc (Results 1 – 6 of 6) sorted by relevance
78 const FallibleTArray<Float>& dashSrc = aContextPaint->GetStrokeDashArray(); in GetStrokeDashData() local79 dashArrayLength = dashSrc.Length(); in GetStrokeDashData()88 if (dashSrc[i] < 0.0) { in GetStrokeDashData()91 dashPattern[i] = Float(dashSrc[i]); in GetStrokeDashData()92 (i % 2 ? totalLengthOfGaps : totalLengthOfDashes) += dashSrc[i]; in GetStrokeDashData()
83 const FallibleTArray<gfxFloat>& dashSrc = aContextPaint->GetStrokeDashArray(); in GetStrokeDashData() local84 dashArrayLength = dashSrc.Length(); in GetStrokeDashData()93 if (dashSrc[i] < 0.0) { in GetStrokeDashData()96 dashPattern[i] = Float(dashSrc[i]); in GetStrokeDashData()97 (i % 2 ? totalLengthOfGaps : totalLengthOfDashes) += dashSrc[i]; in GetStrokeDashData()
165 const FallibleTArray<Float>& dashSrc = aContextPaint->GetStrokeDashArray(); in GetStrokeDashData() local166 dashArrayLength = dashSrc.Length(); in GetStrokeDashData()175 if (dashSrc[i] < 0.0) { in GetStrokeDashData()178 dashPattern[i] = Float(dashSrc[i]); in GetStrokeDashData()179 (i % 2 ? totalLengthOfGaps : totalLengthOfDashes) += dashSrc[i]; in GetStrokeDashData()
173 const FallibleTArray<Float>& dashSrc = aContextPaint->GetStrokeDashArray(); in GetStrokeDashData() local174 dashArrayLength = dashSrc.Length(); in GetStrokeDashData()183 if (dashSrc[i] < 0.0) { in GetStrokeDashData()186 dashPattern[i] = Float(dashSrc[i]); in GetStrokeDashData()187 (i % 2 ? totalLengthOfGaps : totalLengthOfDashes) += dashSrc[i]; in GetStrokeDashData()
164 const FallibleTArray<Float>& dashSrc = aContextPaint->GetStrokeDashArray(); in GetStrokeDashData() local165 dashArrayLength = dashSrc.Length(); in GetStrokeDashData()174 if (dashSrc[i] < 0.0) { in GetStrokeDashData()177 dashPattern[i] = Float(dashSrc[i]); in GetStrokeDashData()178 (i % 2 ? totalLengthOfGaps : totalLengthOfDashes) += dashSrc[i]; in GetStrokeDashData()