Searched refs:dblaxle_charlayout (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | taito_z.c | 2936 static struct GfxLayout dblaxle_charlayout = variable 2968 { REGION_GFX1, 0x0, &dblaxle_charlayout, 0, 256 }, /* sprites & playfield */
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | taito_z.c | 3133 static struct GfxLayout dblaxle_charlayout = variable 3165 { REGION_GFX1, 0x0, &dblaxle_charlayout, 0, 256 }, /* sprites & playfield */
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