/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | typedefs.h | 131 COLOR dcSpecular; member 146 COLOR dcSpecular; member 162 COLOR dcSpecular; member
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H A D | Render.cpp | 398 m_line3DVtx[1].dcSpecular = m_line3DVtx[0].dcSpecular; in Line3D() 618 g_texRectTVtx[0].dcSpecular = speColor; in TexRect() 623 g_texRectTVtx[1].dcSpecular = speColor; in TexRect() 628 g_texRectTVtx[2].dcSpecular = speColor; in TexRect() 633 g_texRectTVtx[3].dcSpecular = speColor; in TexRect() 773 g_texRectTVtx[0].dcSpecular = speColor; in TexRectFlip() 778 g_texRectTVtx[1].dcSpecular = speColor; in TexRectFlip() 816 g_texRectTVtx[0].dcSpecular = spe; in StartDrawSimple2DTexture() 824 g_texRectTVtx[1].dcSpecular = spe; in StartDrawSimple2DTexture() 831 g_texRectTVtx[2].dcSpecular = spe; in StartDrawSimple2DTexture() [all …]
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H A D | RenderExt.cpp | 438 g_texRectTVtx[0].dcSpecular = g_texRectTVtx[1].dcSpecular in DrawSpriteR() 439 = g_texRectTVtx[2].dcSpecular = g_texRectTVtx[3].dcSpecular = difColor; in DrawSpriteR()
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H A D | RenderBase.cpp | 405 v.dcSpecular = CRender::g_pRender->PostProcessSpecularColor(); in InitVertex_notopengl_or_clipper_adjust() 408 v.dcSpecular &= 0x00FFFFFF; in InitVertex_notopengl_or_clipper_adjust() 410 v.dcSpecular |= (fogFct<<24); in InitVertex_notopengl_or_clipper_adjust() 416 v.dcSpecular = (fogFct<<24); in InitVertex_notopengl_or_clipper_adjust()
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DTYPES.H | 217 D3DCOLOR dcSpecular; member 252 D3DCOLOR dcSpecular; member
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vd3dtypes.h | 298 D3DCOLOR dcSpecular; member 352 D3DCOLOR dcSpecular; member
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drmdef.h | 244 D3DCOLORVALUE dcSpecular; member
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H A D | d3dtypes.h | 233 D3DCOLOR dcSpecular; member 274 D3DCOLOR dcSpecular; member
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drmdef.h | 244 D3DCOLORVALUE dcSpecular; member
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H A D | d3dtypes.h | 233 D3DCOLOR dcSpecular; member 274 D3DCOLOR dcSpecular; member
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 232 D3DCOLOR dcSpecular; member 273 D3DCOLOR dcSpecular; member
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | d3dtypes.h | 371 D3DCOLOR dcSpecular; member 444 D3DCOLOR dcSpecular; member
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dtypes.h | 364 D3DCOLOR dcSpecular; member 411 D3DCOLOR dcSpecular; member
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dtypes.h | 364 D3DCOLOR dcSpecular; member 411 D3DCOLOR dcSpecular; member
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/ |
H A D | D3D9Renderer.cpp | 178 D3DCOLOR dcSpecular; member
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 31 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member 58 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
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H A D | vid_directx9.cpp | 28 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 31 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member 58 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
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H A D | vid_directx9.cpp | 28 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/ |
H A D | mod.rs | 2501 pub dcSpecular: u32, 5736 pub dcSpecular: u32,
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