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Searched refs:dcSpecular (Results 1 – 20 of 20) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A Dtypedefs.h131 COLOR dcSpecular; member
146 COLOR dcSpecular; member
162 COLOR dcSpecular; member
H A DRender.cpp398 m_line3DVtx[1].dcSpecular = m_line3DVtx[0].dcSpecular; in Line3D()
618 g_texRectTVtx[0].dcSpecular = speColor; in TexRect()
623 g_texRectTVtx[1].dcSpecular = speColor; in TexRect()
628 g_texRectTVtx[2].dcSpecular = speColor; in TexRect()
633 g_texRectTVtx[3].dcSpecular = speColor; in TexRect()
773 g_texRectTVtx[0].dcSpecular = speColor; in TexRectFlip()
778 g_texRectTVtx[1].dcSpecular = speColor; in TexRectFlip()
816 g_texRectTVtx[0].dcSpecular = spe; in StartDrawSimple2DTexture()
824 g_texRectTVtx[1].dcSpecular = spe; in StartDrawSimple2DTexture()
831 g_texRectTVtx[2].dcSpecular = spe; in StartDrawSimple2DTexture()
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H A DRenderExt.cpp438 g_texRectTVtx[0].dcSpecular = g_texRectTVtx[1].dcSpecular in DrawSpriteR()
439 = g_texRectTVtx[2].dcSpecular = g_texRectTVtx[3].dcSpecular = difColor; in DrawSpriteR()
H A DRenderBase.cpp405 v.dcSpecular = CRender::g_pRender->PostProcessSpecularColor(); in InitVertex_notopengl_or_clipper_adjust()
408 v.dcSpecular &= 0x00FFFFFF; in InitVertex_notopengl_or_clipper_adjust()
410 v.dcSpecular |= (fogFct<<24); in InitVertex_notopengl_or_clipper_adjust()
416 v.dcSpecular = (fogFct<<24); in InitVertex_notopengl_or_clipper_adjust()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H217 D3DCOLOR dcSpecular; member
252 D3DCOLOR dcSpecular; member
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h298 D3DCOLOR dcSpecular; member
352 D3DCOLOR dcSpecular; member
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drmdef.h244 D3DCOLORVALUE dcSpecular; member
H A Dd3dtypes.h233 D3DCOLOR dcSpecular; member
274 D3DCOLOR dcSpecular; member
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drmdef.h244 D3DCOLORVALUE dcSpecular; member
H A Dd3dtypes.h233 D3DCOLOR dcSpecular; member
274 D3DCOLOR dcSpecular; member
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h232 D3DCOLOR dcSpecular; member
273 D3DCOLOR dcSpecular; member
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h371 D3DCOLOR dcSpecular; member
444 D3DCOLOR dcSpecular; member
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h364 D3DCOLOR dcSpecular; member
411 D3DCOLOR dcSpecular; member
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h364 D3DCOLOR dcSpecular; member
411 D3DCOLOR dcSpecular; member
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/
H A DD3D9Renderer.cpp178 D3DCOLOR dcSpecular; member
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_d3d.cpp31 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
58 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
H A Dvid_directx9.cpp28 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_d3d.cpp31 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
58 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
H A Dvid_directx9.cpp28 union { D3DCOLOR specular; D3DCOLOR dcSpecular; }; member
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs2501 pub dcSpecular: u32,
5736 pub dcSpecular: u32,