Home
last modified time | relevance | path

Searched refs:dc_texturemid (Results 1 – 25 of 87) sorted by relevance

1234

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_segs.c108 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
110 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
114 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange()
116 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
118 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
138 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
244 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
262 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c52 fixed_t dc_texturemid; variable
75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn()
105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow()
139 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn()
181 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAltTLColumn()
222 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn()
257 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_segs.c139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
170 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
282 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
304 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
333 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c87 fixed_t dc_texturemid; variable
130 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
172 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9;
240 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow()
317 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn()
383 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumnLow()
451 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
501 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumnLow()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_segs.c116 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
118 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
122 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange()
124 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
126 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
146 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
252 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
270 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
294 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c52 fixed_t dc_texturemid; variable
75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn()
105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow()
141 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn()
184 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn()
213 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_segs.c108 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
110 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
114 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange()
116 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
118 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
138 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
244 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
262 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c52 fixed_t dc_texturemid; variable
75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn()
105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow()
139 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn()
181 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAltTLColumn()
222 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn()
257 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_segs.c104 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
106 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
110 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
112 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
114 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
134 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
238 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
256 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
280 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c45 fixed_t dc_texturemid; variable
71 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
103 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow()
146 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn()
198 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawAltFuzzColumn()
238 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
272 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedFuzzColumn()
/dports/games/heretic/glheretic-1.2/
H A Dr_segs.c104 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
106 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
110 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
112 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
114 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
134 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
240 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
260 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c39 fixed_t dc_texturemid; variable
68 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
100 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow()
183 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn()
222 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
252 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedFuzzColumn()
583 frac = dc_texturemid + (dc_yl-centery)*fracstep;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_segs.c117 dc_texturemid = frontsector->interpfloorheight > backsector->interpfloorheight in R_RenderMaskedSegRange()
119 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
123 dc_texturemid = frontsector->interpceilingheight < backsector->interpceilingheight in R_RenderMaskedSegRange()
125 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
127 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
147 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
253 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
272 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
297 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c52 fixed_t dc_texturemid; variable
77 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn()
129 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow()
165 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn()
208 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn()
237 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_segs.c139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
178 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
293 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
315 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
344 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c92 fixed_t dc_texturemid; variable
135 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
177 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9;
260 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawMVisTLColumn()
313 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn()
365 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
414 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTRTLColumn()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_segs.c139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
178 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange()
293 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
315 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
344 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c92 fixed_t dc_texturemid; variable
135 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
177 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9;
260 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawMVisTLColumn()
313 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn()
365 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
414 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTRTLColumn()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_scale.c59 int dc_texturemid; variable
507 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleShape()
677 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleTransparentShape()
776 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleSolidShape()
865 sprtopoffset=(centeryclipped<<16) - FixedMul(dc_texturemid,dc_invscale); in ScaleWeapon()
950 sprtopoffset=(centeryclipped<<16) - dc_texturemid; in DrawUnScaledSprite()
1056 dc_texturemid=(((32<<size)+p->topoffset)<<SFRACBITS)+(SFRACUNIT>>1); in DrawPositionedScaledSprite()
1057 sprtopoffset=(centeryclipped<<16) - FixedMul(dc_texturemid,dc_invscale); in DrawPositionedScaledSprite()
1344 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
1383 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawWallColumn()
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_draw16.c48 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawColumn_16()
87 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawWallColumn_16()
126 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawTranslucentColumn_16()
161 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawTranslatedColumn_16()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_segs.c238 dc_texturemid = frontsector->interpfloorheight > backsector->interpfloorheight in R_RenderMaskedSegRange()
240 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
244 dc_texturemid =frontsector->interpceilingheight<backsector->interpceilingheight in R_RenderMaskedSegRange()
246 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange()
248 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
284 (int64_t) dc_texturemid * spryscale; in R_RenderMaskedSegRange()
409 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop()
433 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop()
464 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.c88 fixed_t dc_texturemid; variable
136 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn()
207 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9;
276 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow()
403 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn()
488 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumnLow()
574 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn()
624 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumnLow()
667 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn()
714 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumnLow()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_segs.cpp348 dc_texturemid += rowoffset - viewz; in R_RenderMaskedSegRange()
349 textop = dc_texturemid; in R_RenderMaskedSegRange()
350 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange()
357 dc_texturemid = MulScale16 (dc_texturemid - viewz, MaskedScaleY) + rowoffset; in R_RenderMaskedSegRange()
485 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange()
491 dc_texturemid = MulScale16 (dc_texturemid - viewz, MaskedScaleY) + rowoffset; in R_RenderMaskedSegRange()
616 dc_texturemid = MulScale16(dc_texturemid - viewz + rowoffset, yscale); in R_RenderFakeWall()
623 dc_texturemid = MulScale16(dc_texturemid - viewz, yscale) + rowoffset; in R_RenderFakeWall()
1353 dc_texturemid -= texheight; in wallscan_np2()
1377 dc_texturemid -= texheight; in wallscan_np2()
[all …]
/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_2d/
H A Dr_things.cpp80 - FixedMul (centeryfrac, dc_iscale) - dc_texturemid; in R_DrawMaskedColumn()
98 dc_texturefrac = dc_texturemid - (top << FRACBITS) in R_DrawMaskedColumn()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_draw16.c82 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn_16()
128 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawSkyColumn_16()
179 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn_16()
232 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawShadeColumn_16()
294 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAlphaColumn_16()
444 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslucentColumn_16()
656 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTranslucentColumn_16()
729 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn_16()

1234