/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_segs.c | 108 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 110 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 114 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange() 116 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 118 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 138 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 244 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 262 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 52 fixed_t dc_texturemid; variable 75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn() 105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow() 139 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn() 181 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAltTLColumn() 222 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn() 257 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_segs.c | 139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 170 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 282 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 304 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 333 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 87 fixed_t dc_texturemid; variable 130 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 172 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9; 240 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow() 317 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn() 383 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumnLow() 451 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 501 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumnLow()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_segs.c | 116 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 118 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 122 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange() 124 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 126 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 146 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 252 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 270 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 294 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 52 fixed_t dc_texturemid; variable 75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn() 105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow() 141 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn() 184 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn() 213 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_segs.c | 108 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 110 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 114 dc_texturemid = frontsector->ceilingheight < backsector->ceilingheight in R_RenderMaskedSegRange() 116 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 118 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 138 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 244 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 262 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 52 fixed_t dc_texturemid; variable 75 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn() 105 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow() 139 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn() 181 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAltTLColumn() 222 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn() 257 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_segs.c | 104 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 106 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 110 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 112 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 114 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 134 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 238 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 256 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 280 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 45 fixed_t dc_texturemid; variable 71 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 103 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow() 146 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn() 198 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawAltFuzzColumn() 238 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 272 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedFuzzColumn()
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_segs.c | 104 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 106 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 110 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 112 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 114 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 134 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 240 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 260 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 286 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 39 fixed_t dc_texturemid; variable 68 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 100 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow() 183 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn() 222 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 252 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedFuzzColumn() 583 frac = dc_texturemid + (dc_yl-centery)*fracstep;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_segs.c | 117 dc_texturemid = frontsector->interpfloorheight > backsector->interpfloorheight in R_RenderMaskedSegRange() 119 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 123 dc_texturemid = frontsector->interpceilingheight < backsector->interpceilingheight in R_RenderMaskedSegRange() 125 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 127 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 147 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 253 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 272 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 297 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 52 fixed_t dc_texturemid; variable 77 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumn() 129 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawColumnLow() 165 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTLColumn() 208 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedColumn() 237 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTLColumn()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_segs.c | 139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 178 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 293 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 315 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 344 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 92 fixed_t dc_texturemid; variable 135 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 177 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9; 260 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawMVisTLColumn() 313 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn() 365 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 414 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTRTLColumn()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_segs.c | 139 dc_texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 141 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 145 dc_texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 147 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 149 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 178 sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale); in R_RenderMaskedSegRange() 293 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 315 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 344 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 92 fixed_t dc_texturemid; variable 135 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 177 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9; 260 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawMVisTLColumn() 313 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn() 365 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 414 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTRTLColumn()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_scale.c | 59 int dc_texturemid; variable 507 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleShape() 677 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleTransparentShape() 776 sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale); in ScaleSolidShape() 865 sprtopoffset=(centeryclipped<<16) - FixedMul(dc_texturemid,dc_invscale); in ScaleWeapon() 950 sprtopoffset=(centeryclipped<<16) - dc_texturemid; in DrawUnScaledSprite() 1056 dc_texturemid=(((32<<size)+p->topoffset)<<SFRACBITS)+(SFRACUNIT>>1); in DrawPositionedScaledSprite() 1057 sprtopoffset=(centeryclipped<<16) - FixedMul(dc_texturemid,dc_invscale); in DrawPositionedScaledSprite() 1344 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 1383 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawWallColumn() [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_draw16.c | 48 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawColumn_16() 87 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawWallColumn_16() 126 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawTranslucentColumn_16() 161 frac = dc_texturemid + (dc_yl - centery)*fracstep; in R_DrawTranslatedColumn_16()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_segs.c | 238 dc_texturemid = frontsector->interpfloorheight > backsector->interpfloorheight in R_RenderMaskedSegRange() 240 dc_texturemid = dc_texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 244 dc_texturemid =frontsector->interpceilingheight<backsector->interpceilingheight in R_RenderMaskedSegRange() 246 dc_texturemid = dc_texturemid - viewz; in R_RenderMaskedSegRange() 248 dc_texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 284 (int64_t) dc_texturemid * spryscale; in R_RenderMaskedSegRange() 409 dc_texturemid = rw_midtexturemid; in R_RenderSegLoop() 433 dc_texturemid = rw_toptexturemid; in R_RenderSegLoop() 464 dc_texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.c | 88 fixed_t dc_texturemid; variable 136 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn() 207 frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9; 276 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumnLow() 403 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn() 488 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumnLow() 574 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn() 624 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumnLow() 667 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumn() 714 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTLColumnLow()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_segs.cpp | 348 dc_texturemid += rowoffset - viewz; in R_RenderMaskedSegRange() 349 textop = dc_texturemid; in R_RenderMaskedSegRange() 350 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange() 357 dc_texturemid = MulScale16 (dc_texturemid - viewz, MaskedScaleY) + rowoffset; in R_RenderMaskedSegRange() 485 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange() 491 dc_texturemid = MulScale16 (dc_texturemid - viewz, MaskedScaleY) + rowoffset; in R_RenderMaskedSegRange() 616 dc_texturemid = MulScale16(dc_texturemid - viewz + rowoffset, yscale); in R_RenderFakeWall() 623 dc_texturemid = MulScale16(dc_texturemid - viewz, yscale) + rowoffset; in R_RenderFakeWall() 1353 dc_texturemid -= texheight; in wallscan_np2() 1377 dc_texturemid -= texheight; in wallscan_np2() [all …]
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_2d/ |
H A D | r_things.cpp | 80 - FixedMul (centeryfrac, dc_iscale) - dc_texturemid; in R_DrawMaskedColumn() 98 dc_texturefrac = dc_texturemid - (top << FRACBITS) in R_DrawMaskedColumn()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_draw16.c | 82 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawColumn_16() 128 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawSkyColumn_16() 179 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawFuzzColumn_16() 232 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawShadeColumn_16() 294 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawAlphaColumn_16() 444 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslucentColumn_16() 656 frac = dc_texturemid + (dc_yl - centery) * fracstep; in R_DrawTranslatedTranslucentColumn_16() 729 frac = dc_texturemid + (dc_yl-centery)*fracstep; in R_DrawTranslatedColumn_16()
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