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Searched refs:ddf_sprite_names (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/ddf/
H A Dstates.cc52 std::vector<std::string> ddf_sprite_names; variable
85 stricmp(ddf_sprite_names[last_sprite].c_str(), name) == 0) in AddSpriteName()
89 for (int i = (int)ddf_sprite_names.size() - 1; i > SPR_NULL; i--) in AddSpriteName()
90 if (stricmp(ddf_sprite_names[i].c_str(), name) == 0) in AddSpriteName()
93 last_sprite = (int)ddf_sprite_names.size(); in AddSpriteName()
96 ddf_sprite_names.push_back(std::string(name)); in AddSpriteName()
H A Dstates.h94 extern std::vector<std::string> ddf_sprite_names;
/dports/games/edge/Edge-1.35-source/src/
H A Dw_sprite.cc459 numsprites = (int)ddf_sprite_names.size(); in W_InitSprites()
473 const char *name = ddf_sprite_names[i].c_str(); in W_InitSprites()