Searched refs:deada (Results 1 – 7 of 7) sorted by relevance
/dports/games/golly/golly-3.3-src/gollybase/ |
H A D | ltldraw.cpp | 32 static unsigned char deada; variable 44 if (deada == 0) { in killpixels() 74 renderer.getcolors(&cellred, &cellgreen, &cellblue, &deada, &livea); in draw() 83 *rgbaptr++ = deada; in draw()
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H A D | ghashdraw.cpp | 38 static unsigned char deada; variable 111 if (deada == 0) { in killpixels() 243 renderer->getcolors(&cellred, &cellgreen, &cellblue, &deada, &livea); in draw() 252 *rgbaptr++ = deada; in draw()
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H A D | hlifedraw.cpp | 26 static unsigned char deadr, deadg, deadb, deada; variable 243 renderer->getcolors(&r, &g, &b, &deada, &livea); in draw() 263 *colptr++ = deada; in draw()
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H A D | qlifedraw.cpp | 19 static unsigned char deadr, deadg, deadb, deada; variable 457 renderer->getcolors(&r, &g, &b, &deada, &livea); in draw() 477 *colptr++ = deada; in draw()
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/dports/games/golly/golly-3.3-src/gui-common/ |
H A D | render.cpp | 529 unsigned char* deada, unsigned char* livea); 582 unsigned char* deada, unsigned char* livea) in getcolors() argument 587 *deada = dead_alpha; in getcolors()
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/dports/games/golly/golly-3.3-src/gui-wx/ |
H A D | wxrender.cpp | 826 unsigned char* deada, unsigned char* livea); 879 unsigned char* deada, unsigned char* livea) in getcolors() argument 884 *deada = dead_alpha; in getcolors()
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/dports/math/arb/arb-2.21.1/arb_hypgeom/ |
H A D | gamma_tab.c | 3041 Z8(804650ff,83d8ccde,c21e262e,3eb9f382,031deada,f29f8cb5,1266dabf,cd75779a)
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