/dports/games/zdoom/zdoom-2.8.1/src/g_raven/ |
H A D | a_artitele.cpp | 33 unsigned int selections = deathmatchstarts.Size (); in IMPLEMENT_CLASS() 35 destX = deathmatchstarts[i].x; in IMPLEMENT_CLASS() 36 destY = deathmatchstarts[i].y; in IMPLEMENT_CLASS() 37 destAngle = ANG45 * (deathmatchstarts[i].angle/45); in IMPLEMENT_CLASS()
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_teleportother.cpp | 180 selections = deathmatchstarts.Size (); in P_TeleportToDeathmatchStarts() 184 destX = deathmatchstarts[i].x; in P_TeleportToDeathmatchStarts() 185 destY = deathmatchstarts[i].y; in P_TeleportToDeathmatchStarts() 186 destAngle = ANG45 * (deathmatchstarts[i].angle/45); in P_TeleportToDeathmatchStarts()
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | g_game.cpp | 597 if (G_CheckSpot (player, &deathmatchstarts[i]) ) in SelectRandomDeathmatchSpot() 599 return &deathmatchstarts[i]; in SelectRandomDeathmatchSpot() 604 return &deathmatchstarts[i]; in SelectRandomDeathmatchSpot() 660 selections = deathmatch_p - deathmatchstarts; in G_TeamSpawnPlayer() 702 selections = deathmatch_p - deathmatchstarts; in G_DeathMatchSpawnPlayer()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_user.c | 975 selections = deathmatch_p - deathmatchstarts; in P_ArtiTele() 977 destX = deathmatchstarts[i].x << FRACBITS; in P_ArtiTele() 978 destY = deathmatchstarts[i].y << FRACBITS; in P_ArtiTele() 979 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_ArtiTele() 1040 selections = deathmatch_p - deathmatchstarts; in P_TeleportToDeathmatchStarts() 1044 destX = deathmatchstarts[i].x << FRACBITS; in P_TeleportToDeathmatchStarts() 1045 destY = deathmatchstarts[i].y << FRACBITS; in P_TeleportToDeathmatchStarts() 1046 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_TeleportToDeathmatchStarts()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_user.c | 975 selections = deathmatch_p - deathmatchstarts; in P_ArtiTele() 977 destX = deathmatchstarts[i].x << FRACBITS; in P_ArtiTele() 978 destY = deathmatchstarts[i].y << FRACBITS; in P_ArtiTele() 979 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_ArtiTele() 1040 selections = deathmatch_p - deathmatchstarts; in P_TeleportToDeathmatchStarts() 1044 destX = deathmatchstarts[i].x << FRACBITS; in P_TeleportToDeathmatchStarts() 1045 destY = deathmatchstarts[i].y << FRACBITS; in P_TeleportToDeathmatchStarts() 1046 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_TeleportToDeathmatchStarts()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_user.c | 990 selections = deathmatch_p-deathmatchstarts; in P_ArtiTele() 992 destX = deathmatchstarts[i].x<<FRACBITS; in P_ArtiTele() 993 destY = deathmatchstarts[i].y<<FRACBITS; in P_ArtiTele() 994 destAngle = ANG45*(deathmatchstarts[i].angle/45); in P_ArtiTele() 1054 selections = deathmatch_p-deathmatchstarts; in P_TeleportToDeathmatchStarts() 1058 destX = deathmatchstarts[i].x<<FRACBITS; in P_TeleportToDeathmatchStarts() 1059 destY = deathmatchstarts[i].y<<FRACBITS; in P_TeleportToDeathmatchStarts() 1060 destAngle = ANG45*(deathmatchstarts[i].angle/45); in P_TeleportToDeathmatchStarts()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.c | 1255 if (!(!compatibility || deathmatch_p-deathmatchstarts < 10)) { in P_SpawnMapThing() 1260 size_t offset = deathmatch_p - deathmatchstarts; in P_SpawnMapThing() 1262 if (compatibility && deathmatch_p-deathmatchstarts >= 10) in P_SpawnMapThing() 1268 deathmatchstarts = realloc(deathmatchstarts, in P_SpawnMapThing() 1270 sizeof(*deathmatchstarts)); in P_SpawnMapThing() 1271 deathmatch_p = deathmatchstarts + offset; in P_SpawnMapThing() 1276 TracerAddDeathmatchStart(deathmatch_p - deathmatchstarts - 1, index); in P_SpawnMapThing()
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H A D | doomstat.h | 255 extern mapthing_t *deathmatchstarts; // killough
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_setup.h | 55 extern mapthing_t *deathmatchstarts[MAX_DM_STARTS];
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H A D | b_node.c | 650 if (deathmatchstarts[i]) in B_Init_Nodes() 652 px = deathmatchstarts[i]->x/(BOTNODEGRIDSIZE>>FRACBITS) - xOffset; in B_Init_Nodes() 653 py = deathmatchstarts[i]->y/(BOTNODEGRIDSIZE>>FRACBITS) - yOffset; in B_Init_Nodes()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | doomstat.h | 221 extern mapthing_t deathmatchstarts[MAX_DM_STARTS];
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | doomstat.h | 226 extern mapthing_t deathmatchstarts[MAX_DM_STARTS];
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | doomstat.h | 221 extern mapthing_t deathmatchstarts[MAX_DM_STARTS];
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | doomstat.h | 228 extern mapthing_t deathmatchstarts[MAX_DM_STARTS];
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | g_level.cpp | 568 for (int n = 0; n < deathmatch_p - deathmatchstarts && !consoleplayer().mo; n++) in G_DoLoadLevel() 570 if (G_CheckSpot(consoleplayer(), &deathmatchstarts[n])) in G_DoLoadLevel() 571 P_SpawnPlayer(consoleplayer(), &deathmatchstarts[n]); in G_DoLoadLevel()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomstat.h | 178 extern mapthing2_t *deathmatchstarts;
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_mobj.c | 1194 if (!(!compatibility || deathmatch_p-deathmatchstarts < 10)) { in P_SpawnMapThing() 1199 size_t offset = deathmatch_p - deathmatchstarts; in P_SpawnMapThing() 1205 deathmatchstarts = realloc(deathmatchstarts, in P_SpawnMapThing() 1207 sizeof(*deathmatchstarts)); in P_SpawnMapThing() 1208 deathmatch_p = deathmatchstarts + offset; in P_SpawnMapThing()
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H A D | doomstat.h | 237 extern mapthing_t *deathmatchstarts; // killough
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.c | 1203 if (!(!compatibility || deathmatch_p-deathmatchstarts < 10)) { in P_SpawnMapThing() 1208 size_t offset = deathmatch_p - deathmatchstarts; in P_SpawnMapThing() 1214 deathmatchstarts = realloc(deathmatchstarts, in P_SpawnMapThing() 1216 sizeof(*deathmatchstarts)); in P_SpawnMapThing() 1217 deathmatch_p = deathmatchstarts + offset; in P_SpawnMapThing()
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H A D | doomstat.h | 230 extern mapthing_t *deathmatchstarts; // killough
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_user.c | 790 selections = deathmatch_p-deathmatchstarts; in P_ArtiTele() 792 destX = deathmatchstarts[i].x<<FRACBITS; in P_ArtiTele() 793 destY = deathmatchstarts[i].y<<FRACBITS; in P_ArtiTele() 794 destAngle = ANG45*(deathmatchstarts[i].angle/45); in P_ArtiTele()
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H A D | g_game.c | 1173 selections = deathmatch_p - deathmatchstarts; in G_DeathMatchSpawnPlayer() 1180 if (G_CheckSpot (playernum, &deathmatchstarts[i]) ) in G_DeathMatchSpawnPlayer() 1182 deathmatchstarts[i].type = playernum+1; in G_DeathMatchSpawnPlayer() 1183 P_SpawnPlayer (&deathmatchstarts[i]); in G_DeathMatchSpawnPlayer()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_user.c | 807 selections = deathmatch_p - deathmatchstarts; in P_ArtiTele() 809 destX = deathmatchstarts[i].x << FRACBITS; in P_ArtiTele() 810 destY = deathmatchstarts[i].y << FRACBITS; in P_ArtiTele() 811 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_ArtiTele()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_user.c | 781 selections = deathmatch_p - deathmatchstarts; in P_ArtiTele() 783 destX = deathmatchstarts[i].x << FRACBITS; in P_ArtiTele() 784 destY = deathmatchstarts[i].y << FRACBITS; in P_ArtiTele() 785 destAngle = ANG45 * (deathmatchstarts[i].angle / 45); in P_ArtiTele()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_setup.h | 26 extern mapthing_t *deathmatchstarts[MAX_DM_STARTS];
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