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Searched refs:decfac (Results 1 – 14 of 14) sorted by relevance

/dports/audio/bamp-lv2/BAmp-fe91b838f2ec801df55b12ffbdf6c6a4ab4ef093/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bchoppr-lv2/BChoppr-1.10.10/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bangr-lv2/BAngr-1.6.0/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/boops-lv2/BOops-1.8.2/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bsequencer-lv2/BSEQuencer-1.8.10/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bshapr-lv2/BShapr-0.13/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bslizr-lv2/BSlizr-1.2.16/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bjumblr-lv2/BJumblr-1.6.8/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bschaffl-lv2/BSchaffl-1.4.8/src/BUtilities/
H A Dstof.cpp30 float decfac = 0.1f; in stof() local
59 dec += (str[i] - '0') * decfac; in stof()
60 decfac *= 0.1f; in stof()
/dports/audio/bharvestr-lv2/BHarvestr-7e6a1e7c81d0af61d4fabcd823978d62c8970502/src/BUtilities/
H A Dstof.hpp33 float decfac = 0.1f; in stof() local
62 dec += (str[i] - '0') * decfac; in stof()
63 decfac *= 0.1f; in stof()
/dports/math/octave/octave-6.4.0/scripts/optimization/
H A Dfminunc.m269 decfac = 0.5; variable
304 delta *= decfac;
305 decfac ^= 1.4142;
313 decfac = 0.5; variable
H A Dfsolve.m345 decfac = 0.5; variable
398 delta *= decfac;
399 decfac ^= 1.4142;
409 decfac = 0.5; variable
/dports/devel/efl/efl-1.25.1/src/lib/ecore/
H A Decore_anim.c612 double decfac) in _pos_map_spring() argument
625 decay = _pos_map_accel_factor(1.0 - decpos, decfac); in _pos_map_spring()
/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Daiobject.cpp289 float decfac = 3.0F; in crashGround() local
292 if (difficulty == 1) decfac = 6.0F; in crashGround()
293 else if (difficulty == 2) decfac = 15.0F; in crashGround()
298 shield -= decfac * dt / timestep; in crashGround()