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Searched refs:decide_sprites (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/
H A Dcustom.c1712 static void decide_sprites (int hpos) in decide_sprites() function
1853 decide_sprites (hpos); in finish_decisions()
2311 decide_sprites (hpos); in BPLCON0()
2342 decide_sprites (hpos); in BPLCON3()
2626 static void SPRxDATA (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATA_1 (v, num); } in SPRxDATA()
2627 static void SPRxDATB (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATB_1 (v, num); } in SPRxDATB()
2628 static void SPRxCTL (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxCTL_1 (v, num, hpos… in SPRxCTL()
2629 static void SPRxPOS (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxPOS_1 (v, num, hpos… in SPRxPOS()
2632 decide_sprites (hpos); in SPRxPTH()
2641 decide_sprites (hpos); in SPRxPTL()
H A DChangeLog781 In SPRxPTH, SPRxPTL, call decide_sprites instead of decide_line.
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dcustom.c2644 static void decide_sprites (int hpos) in decide_sprites() function
2824 decide_sprites (hpos + 1); in finish_decisions()
4095 decide_sprites (hpos); in BPLCON0_Denise()
4172 decide_sprites (hpos); in BPLCON3()
4529 static void SPRxDATA (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATA_1 (v, num, hp… in SPRxDATA()
4530 static void SPRxDATB (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATB_1 (v, num, hp… in SPRxDATB()
4531 static void SPRxCTL (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxCTL_1 (v, num, hpos… in SPRxCTL()
4532 static void SPRxPOS (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxPOS_1 (v, num, hpos… in SPRxPOS()
4535 decide_sprites (hpos); in SPRxPTH()
4548 decide_sprites (hpos); in SPRxPTL()
H A DChangeLog586 In SPRxPTH, SPRxPTL, call decide_sprites instead of decide_line.
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dcustom.cpp3544 static void decide_sprites(int hpos) function
3546 decide_sprites(hpos, false);
3645 decide_sprites (hpos + 1);
5302 decide_sprites (hpos);
5387 decide_sprites (hpos);
5905 decide_sprites(hpos, true);
5910 decide_sprites(hpos, true);
5922 decide_sprites(hpos);
5934 decide_sprites(hpos);
5948 decide_sprites (hpos);
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