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Searched refs:decode_sprite32 (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dtceptor.cpp309 void tceptor_state::decode_sprite32(const char * region) in decode_sprite32() function in tceptor_state
373 decode_sprite32("gfx4"); in video_start()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dtceptor.cpp309 void tceptor_state::decode_sprite32(const char * region) in decode_sprite32() function in tceptor_state
373 decode_sprite32("gfx4"); in video_start()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dtceptor_vidhrdw.c381 static int decode_sprite32(int region) in decode_sprite32() function
463 if (decode_sprite32(REGION_GFX4)) in VIDEO_START()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dtceptor_vidhrdw.c381 static int decode_sprite32(int region) in decode_sprite32() function
463 if (decode_sprite32(REGION_GFX4)) in VIDEO_START()
/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Dtceptor.h106 void decode_sprite32(const char * region);
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Dtceptor.h106 void decode_sprite32(const char * region);