Home
last modified time | relevance | path

Searched refs:defineBits (Results 1 – 9 of 9) sorted by relevance

/dports/biology/star/STAR-2.7.9a/source/
H A DGenome_genomeLoad.cpp159 SA.defineBits(GstrandBit+1,nSA); in genomeLoad()
169 SAi.defineBits(GstrandBit+3,nSAi); in genomeLoad()
274 SApass2.defineBits(GstrandBit+1,nSApass2); in genomeLoad()
277 SApass1.defineBits(GstrandBit+1,nSApass1); in genomeLoad()
280 SAinsert.defineBits(GstrandBit+1,nSAinsert); in genomeLoad()
290 … SAinsert.defineBits(GstrandBit+1,nSA+2*genomeInsertL);//TODO: re-define GstrandBit if necessary in genomeLoad()
H A DinsertSeqSA.cpp147 SA1.defineBits(SA.wordLength,SA.length+nInd); in insertSeqSA()
302 SA.defineBits(mapGen.GstrandBit+1,SA.length+nInd);//same as SA2 in insertSeqSA()
H A DPackedArray.h16 void defineBits (uint Nbits, uint lengthIn);
H A DPackedArray.cpp8 void PackedArray::defineBits(uint Nbits, uint lengthIn){ in defineBits() function in PackedArray
H A DGenome_genomeGenerate.cpp196 SA.defineBits(GstrandBit+1,nSA); in genomeGenerate()
199 …SApass1.defineBits( GstrandBit+1, nSA+2*sjdbLength*min((uint64)sjdbLoci.chr.size(),P.limitSjdbInse… in genomeGenerate()
201 SApass1.defineBits(GstrandBit+1,nSA); in genomeGenerate()
H A DsjdbBuildIndex.cpp126 SA2.defineBits(mapGen.GstrandBit+1,mapGen.nSA); in sjdbBuildIndex()
289 SA.defineBits(mapGen.GstrandBit+1,mapGen.nSA);//same as SA2 in sjdbBuildIndex()
H A DgenomeSAindex.cpp37 SAi.defineBits(mapGen.GstrandBit+3,mapGen.nSAi); in genomeSAindex()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_animation.c68 static int defineBits[NUM_ANIM_CONDITIONS][MAX_ANIM_DEFINES][2]; variable
853 tempBits[0] = defineBits[condIndex][indexFound][0]; in BG_ParseConditionBits()
854 tempBits[1] = defineBits[condIndex][indexFound][1]; in BG_ParseConditionBits()
1178 …BG_ParseConditionBits( &text_p, animConditionsTable[defineType].values, defineType, defineBits[def… in BG_AnimParseAnimScript()
1183 …memcpy( &defineBits[ANIM_COND_ENEMY_WEAPON][0], &defineBits[ANIM_COND_WEAPON][0], sizeof( defineBi… in BG_AnimParseAnimScript()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_animation.c60 static int defineBits[NUM_ANIM_CONDITIONS][MAX_ANIM_DEFINES][2]; variable
880 tempBits[0] = defineBits[condIndex][indexFound][0]; in BG_ParseConditionBits()
881 tempBits[1] = defineBits[condIndex][indexFound][1]; in BG_ParseConditionBits()
1229 …BG_ParseConditionBits( &text_p, animConditionsTable[defineType].values, defineType, defineBits[def… in BG_AnimParseAnimScript()
1234 …memcpy( &defineBits[ANIM_COND_ENEMY_WEAPON][0], &defineBits[ANIM_COND_WEAPON][0], sizeof( defineBi… in BG_AnimParseAnimScript()