Searched refs:defineBits (Results 1 – 9 of 9) sorted by relevance
/dports/biology/star/STAR-2.7.9a/source/ |
H A D | Genome_genomeLoad.cpp | 159 SA.defineBits(GstrandBit+1,nSA); in genomeLoad() 169 SAi.defineBits(GstrandBit+3,nSAi); in genomeLoad() 274 SApass2.defineBits(GstrandBit+1,nSApass2); in genomeLoad() 277 SApass1.defineBits(GstrandBit+1,nSApass1); in genomeLoad() 280 SAinsert.defineBits(GstrandBit+1,nSAinsert); in genomeLoad() 290 … SAinsert.defineBits(GstrandBit+1,nSA+2*genomeInsertL);//TODO: re-define GstrandBit if necessary in genomeLoad()
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H A D | insertSeqSA.cpp | 147 SA1.defineBits(SA.wordLength,SA.length+nInd); in insertSeqSA() 302 SA.defineBits(mapGen.GstrandBit+1,SA.length+nInd);//same as SA2 in insertSeqSA()
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H A D | PackedArray.h | 16 void defineBits (uint Nbits, uint lengthIn);
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H A D | PackedArray.cpp | 8 void PackedArray::defineBits(uint Nbits, uint lengthIn){ in defineBits() function in PackedArray
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H A D | Genome_genomeGenerate.cpp | 196 SA.defineBits(GstrandBit+1,nSA); in genomeGenerate() 199 …SApass1.defineBits( GstrandBit+1, nSA+2*sjdbLength*min((uint64)sjdbLoci.chr.size(),P.limitSjdbInse… in genomeGenerate() 201 SApass1.defineBits(GstrandBit+1,nSA); in genomeGenerate()
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H A D | sjdbBuildIndex.cpp | 126 SA2.defineBits(mapGen.GstrandBit+1,mapGen.nSA); in sjdbBuildIndex() 289 SA.defineBits(mapGen.GstrandBit+1,mapGen.nSA);//same as SA2 in sjdbBuildIndex()
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H A D | genomeSAindex.cpp | 37 SAi.defineBits(mapGen.GstrandBit+3,mapGen.nSAi); in genomeSAindex()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | bg_animation.c | 68 static int defineBits[NUM_ANIM_CONDITIONS][MAX_ANIM_DEFINES][2]; variable 853 tempBits[0] = defineBits[condIndex][indexFound][0]; in BG_ParseConditionBits() 854 tempBits[1] = defineBits[condIndex][indexFound][1]; in BG_ParseConditionBits() 1178 …BG_ParseConditionBits( &text_p, animConditionsTable[defineType].values, defineType, defineBits[def… in BG_AnimParseAnimScript() 1183 …memcpy( &defineBits[ANIM_COND_ENEMY_WEAPON][0], &defineBits[ANIM_COND_WEAPON][0], sizeof( defineBi… in BG_AnimParseAnimScript()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | bg_animation.c | 60 static int defineBits[NUM_ANIM_CONDITIONS][MAX_ANIM_DEFINES][2]; variable 880 tempBits[0] = defineBits[condIndex][indexFound][0]; in BG_ParseConditionBits() 881 tempBits[1] = defineBits[condIndex][indexFound][1]; in BG_ParseConditionBits() 1229 …BG_ParseConditionBits( &text_p, animConditionsTable[defineType].values, defineType, defineBits[def… in BG_AnimParseAnimScript() 1234 …memcpy( &defineBits[ANIM_COND_ENEMY_WEAPON][0], &defineBits[ANIM_COND_WEAPON][0], sizeof( defineBi… in BG_AnimParseAnimScript()
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