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Searched refs:delta_wrap_check (Results 1 – 2 of 2) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dobjs.cc225 static inline void delta_wrap_check( in delta_wrap_check() function
256 delta_wrap_check(dx, info1.get_3d_xtiles(f1) - 1, in distance()
258 delta_wrap_check(dy, info1.get_3d_ytiles(f1) - 1, in distance()
278 delta_wrap_check(dx, info1.get_3d_xtiles(f1) - 1, 0, t1.tx, t2.tx); in distance()
279 delta_wrap_check(dy, info1.get_3d_ytiles(f1) - 1, 0, t1.ty, t2.ty); in distance()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A DChangeLog3293 * objs/objs.cc: Fixed delta_wrap_check, so dragons attack better.