/dports/devel/codeblocks/codeblocks-20.03/src/plugins/contrib/wxContribItems/KWIC/src/wx/KWIC/ |
H A D | AngularMeter.cpp | 129 int deltaangle = m_nAngleEnd - m_nAngleStart; in SetValue() local 130 double coeff = (double)deltaangle / (double)deltarange; in SetValue() 341 int deltaangle = m_nAngleEnd - m_nAngleStart; in DrawTicks() local 342 double coeff = (double)deltaangle / (double)deltarange; in DrawTicks()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/wx/lib/agw/ |
H A D | knobctrl.py | 609 deltaangle = self._angleend - self._anglestart 622 coeff = float(deltaangle)/float(deltarange) 813 deltaangle = self._angleend - self._anglestart 815 coeff = float(deltaangle)/float(deltarange) 857 deltaangle = self._angleend - self._anglestart 859 coeff = float(deltaangle)/float(deltarange)
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_map.c | 1264 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 1285 deltaangle = moveangle - lineangle; in P_HitSlideLine() 1286 if (deltaangle > ANG180) in P_HitSlideLine() 1287 deltaangle += ANG180; in P_HitSlideLine() 1291 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1294 newlen = FixedMul(movelen, finecosine[deltaangle]); in P_HitSlideLine() 1504 angle_t lineangle, moveangle, deltaangle; in P_BounceWall() local 1537 deltaangle = (2 * lineangle) - moveangle; in P_BounceWall() 1543 deltaangle >>= ANGLETOFINESHIFT; in P_BounceWall() 1549 mo->momx = FixedMul(movelen, finecosine[deltaangle]); in P_BounceWall() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_map.c | 1264 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 1285 deltaangle = moveangle - lineangle; in P_HitSlideLine() 1286 if (deltaangle > ANG180) in P_HitSlideLine() 1287 deltaangle += ANG180; in P_HitSlideLine() 1291 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1294 newlen = FixedMul(movelen, finecosine[deltaangle]); in P_HitSlideLine() 1504 angle_t lineangle, moveangle, deltaangle; in P_BounceWall() local 1537 deltaangle = (2 * lineangle) - moveangle; in P_BounceWall() 1543 deltaangle >>= ANGLETOFINESHIFT; in P_BounceWall() 1549 mo->momx = FixedMul(movelen, finecosine[deltaangle]); in P_BounceWall() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_map.c | 1257 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 1278 deltaangle = moveangle-lineangle; in P_HitSlideLine() 1279 if (deltaangle > ANG180) in P_HitSlideLine() 1280 deltaangle += ANG180; in P_HitSlideLine() 1284 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1287 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine() 1497 angle_t lineangle, moveangle, deltaangle; in P_BounceWall() local 1531 deltaangle = (2*lineangle)-moveangle; in P_BounceWall() 1537 deltaangle >>= ANGLETOFINESHIFT; in P_BounceWall() 1542 mo->momx = FixedMul(movelen, finecosine[deltaangle]); in P_BounceWall() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_map.c | 617 angle_t deltaangle; in P_HitSlideLine() local 643 deltaangle = moveangle-lineangle; in P_HitSlideLine() 645 if (deltaangle > ANG180) in P_HitSlideLine() 646 deltaangle += ANG180; in P_HitSlideLine() 650 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 653 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.c | 1086 angle_t deltaangle; in P_HitSlideLine() local 1163 deltaangle = moveangle-lineangle; // V in P_HitSlideLine() 1165 if (icyfloor && (deltaangle > ANG45) && (deltaangle < ANG90+ANG45)) in P_HitSlideLine() 1167 moveangle = lineangle - deltaangle; in P_HitSlideLine() 1176 if (deltaangle > ANG180) in P_HitSlideLine() 1177 deltaangle += ANG180; in P_HitSlideLine() 1182 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1183 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_map.c | 736 angle_t deltaangle; in P_HitSlideLine() local 762 deltaangle = moveangle-lineangle; in P_HitSlideLine() 764 if (deltaangle > ANG180) in P_HitSlideLine() 765 deltaangle += ANG180; in P_HitSlideLine() 769 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 772 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_map.c | 736 angle_t deltaangle; in P_HitSlideLine() local 762 deltaangle = moveangle-lineangle; in P_HitSlideLine() 764 if (deltaangle > ANG180) in P_HitSlideLine() 765 deltaangle += ANG180; in P_HitSlideLine() 769 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 772 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.c | 1086 angle_t deltaangle; in P_HitSlideLine() local 1163 deltaangle = moveangle-lineangle; // V in P_HitSlideLine() 1165 if (icyfloor && (deltaangle > ANG45) && (deltaangle < ANG90+ANG45)) in P_HitSlideLine() 1167 moveangle = lineangle - deltaangle; in P_HitSlideLine() 1176 if (deltaangle > ANG180) in P_HitSlideLine() 1177 deltaangle += ANG180; in P_HitSlideLine() 1182 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1183 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.c | 1147 angle_t deltaangle; in P_HitSlideLine() local 1224 deltaangle = moveangle-lineangle; // V in P_HitSlideLine() 1226 if (icyfloor && (deltaangle > ANG45) && (deltaangle < ANG90+ANG45)) in P_HitSlideLine() 1228 moveangle = lineangle - deltaangle; in P_HitSlideLine() 1237 if (deltaangle > ANG180) in P_HitSlideLine() 1238 deltaangle += ANG180; in P_HitSlideLine() 1243 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1244 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_map.c | 925 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 946 deltaangle = moveangle-lineangle; in P_HitSlideLine() 947 if (deltaangle > ANG180) in P_HitSlideLine() 948 deltaangle += ANG180; in P_HitSlideLine() 952 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 955 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_map.c | 986 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 1007 deltaangle = moveangle - lineangle; in P_HitSlideLine() 1008 if (deltaangle > ANG180) in P_HitSlideLine() 1009 deltaangle += ANG180; in P_HitSlideLine() 1013 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1016 newlen = FixedMul(movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_map.c | 703 angle_t deltaangle; in P_HitSlideLine() local 729 deltaangle = moveangle-lineangle; in P_HitSlideLine() 731 if (deltaangle > ANG180) in P_HitSlideLine() 732 deltaangle += ANG180; in P_HitSlideLine() 736 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 739 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_map.c | 963 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 984 deltaangle = moveangle - lineangle; in P_HitSlideLine() 985 if (deltaangle > ANG180) in P_HitSlideLine() 986 deltaangle += ANG180; in P_HitSlideLine() 990 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 993 newlen = FixedMul(movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_unlag.cpp | 655 angle_t deltaangle = angle - shooter->mo->angle < ANG180 ? in debugReconciliation() local 659 if (deltaangle < 3 * FRACUNIT) in debugReconciliation()
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H A D | p_map.cpp | 1469 angle_t deltaangle; in P_HitSlideLine() local 1525 deltaangle = moveangle-lineangle; in P_HitSlideLine() 1527 if (icyfloor && (deltaangle > ANG45) && (deltaangle < ANG90+ANG45)) in P_HitSlideLine() 1531 deltaangle = moveangle-lineangle; // V in P_HitSlideLine() 1534 moveangle = lineangle - deltaangle; in P_HitSlideLine() 1544 if (deltaangle > ANG180) in P_HitSlideLine() 1545 deltaangle += ANG180; in P_HitSlideLine() 1548 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() 1551 newlen = FixedMul (movelen, finecosine[deltaangle]); in P_HitSlideLine()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_map.c | 3039 angle_t lineangle, moveangle, deltaangle; in P_HitCameraSlideLine() local 3061 deltaangle = moveangle-lineangle; in P_HitCameraSlideLine() 3063 if (deltaangle > ANGLE_180) in P_HitCameraSlideLine() 3064 deltaangle += ANGLE_180; in P_HitCameraSlideLine() 3067 deltaangle >>= ANGLETOFINESHIFT; in P_HitCameraSlideLine() 3084 angle_t lineangle, moveangle, deltaangle; in P_HitSlideLine() local 3107 deltaangle = moveangle-lineangle; in P_HitSlideLine() 3109 if (deltaangle > ANGLE_180) in P_HitSlideLine() 3110 deltaangle += ANGLE_180; in P_HitSlideLine() 3113 deltaangle >>= ANGLETOFINESHIFT; in P_HitSlideLine() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_map.c | 1847 angle_t deltaangle; in P_HitSlideLine() local 1937 deltaangle = moveangle - lineangle; in P_HitSlideLine() 1938 if( icyfloor && (deltaangle > ANG45) && (deltaangle < (ANG90+ANG45)) ) in P_HitSlideLine() 1941 moveangle = lineangle - deltaangle; in P_HitSlideLine() 1950 if (deltaangle > ANG180) in P_HitSlideLine() 1952 deltaangle += ANG180; in P_HitSlideLine() 1955 newlen = FixedMul (movelen, cosine_ANG(deltaangle)); in P_HitSlideLine()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_map.cpp | 2381 angle_t deltaangle; in HitSlideLine() local 2447 deltaangle = moveangle - lineangle; // V in HitSlideLine() 2449 if (icyfloor && (deltaangle > ANG45) && (deltaangle < ANG90 + ANG45)) in HitSlideLine() 2451 moveangle = lineangle - deltaangle; in HitSlideLine() 2469 if (deltaangle > ANG180) in HitSlideLine() 2470 deltaangle += ANG180; in HitSlideLine() 2474 deltaangle >>= ANGLETOFINESHIFT; in HitSlideLine() 3023 deltaangle = (2 * lineangle) - moveangle; in BounceWall() 3024 mo->angle = deltaangle; in BounceWall() 3026 deltaangle >>= ANGLETOFINESHIFT; in BounceWall() [all …]
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_map.cc | 992 angle_t deltaangle = moveangle - lineangle; in HitSlideLine() local 994 if (deltaangle > ANG180) in HitSlideLine() 995 deltaangle += ANG180; in HitSlideLine() 999 float newlen = movelen * M_Cos(deltaangle); in HitSlideLine()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_marin.c | 13349 int currentangle,targetangle,deltaangle,deltaangle2; local 13357 deltaangle=targetangle-currentangle; 13358 deltaangle2=deltaangle; 13359 if (deltaangle<0) deltaangle+=65536; 13361 if (deltaangle>32767) { 13369 deltaangle=targetangle-currentangle; 13370 if ((deltaangle*deltaangle2)<=0) {
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