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Searched refs:demo_compatibility (Results 1 – 25 of 56) sorted by relevance

123

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_spec.c1307 if (EV_DoDoor(line,open) || demo_compatibility) in P_CrossSpecialLine()
1313 if (EV_DoDoor(line,close) || demo_compatibility) in P_CrossSpecialLine()
1319 if (EV_DoDoor(line,normal) || demo_compatibility) in P_CrossSpecialLine()
1349 if (EV_LightTurnOn(line,0) || demo_compatibility) in P_CrossSpecialLine()
1428 if (demo_compatibility) in P_CrossSpecialLine()
1460 if (EV_StopPlat(line) || demo_compatibility) in P_CrossSpecialLine()
1734 if (!demo_compatibility) in P_CrossSpecialLine()
2047 if (!demo_compatibility) in P_ShootSpecialLine()
2190 if (!demo_compatibility) in P_ShootSpecialLine()
3059 if (!demo_compatibility && !mbf_features) in P_SpawnFriction()
[all …]
H A Dm_random.c111 if (demo_compatibility)
H A Df_finale.c242 if (!demo_compatibility) in F_Ticker()
258 float speed = demo_compatibility ? TEXTSPEED : Get_TextSpeed(); in F_Ticker()
291 else if (!demo_compatibility && midstage) in F_Ticker()
H A Dg_game.c258 if (!b || !demo_compatibility || longtics) return b; in fudgef()
266 if (!b || !demo_compatibility || !longtics) return b; in fudgea()
361 if ((!demo_compatibility && players[consoleplayer].attackdown && // killough in G_BuildTiccmd()
415 (!demo_compatibility && gamekeydown[key_weapon9] && gamemode == commercial) ? WP_SUPERSHOTGUN : in G_BuildTiccmd()
429 if (!demo_compatibility) in G_BuildTiccmd()
590 if (!demo_compatibility && !mbf_features) // killough 9/29/98 in G_DoLoadLevel()
2142 if (demo_compatibility) { in G_Compatibility()
2249 if (states[i].tics != 1 || demo_compatibility) // killough 4/10/98 in G_SetFastParms()
2850 if (demo_compatibility) // only 4 players can exist in old demos in G_ReadDemoHeader()
H A Ddoomstat.h71 #define demo_compatibility (compatibility_level < boom_compatibility_compatibility) macro
H A Dp_floor.c761 if (!demo_compatibility) in EV_BuildStairs()
767 if (!demo_compatibility) in EV_BuildStairs()
838 if (!demo_compatibility) in EV_BuildStairs()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_spec.c1391 if (EV_DoDoor(line,openDoor) || demo_compatibility) in P_CrossSpecialLine()
1403 if (EV_DoDoor(line,normal) || demo_compatibility) in P_CrossSpecialLine()
1433 if (EV_LightTurnOn(line,0) || demo_compatibility) in P_CrossSpecialLine()
1439 if (EV_LightTurnOn(line,255) || demo_compatibility) in P_CrossSpecialLine()
1482 if (EV_LightTurnOn(line,35) || demo_compatibility) in P_CrossSpecialLine()
1512 if (demo_compatibility) in P_CrossSpecialLine()
1544 if (EV_StopPlat(line) || demo_compatibility) in P_CrossSpecialLine()
1818 if (!demo_compatibility) in P_CrossSpecialLine()
2131 if (!demo_compatibility) in P_ShootSpecialLine()
2274 if (!demo_compatibility) in P_ShootSpecialLine()
[all …]
H A Dg_overflow.c156 if (num_intercepts > MAXINTERCEPTS_ORIGINAL && demo_compatibility && PROCESS(OVERFLOW_INTERCEPT)) in InterceptsOverrun()
215 if (demo_compatibility && numspechit > 8) in SpechitOverrun()
355 if (demo_compatibility && PROCESS(OVERFLOW_REJECT)) in RejectOverrun()
471 if (demo_compatibility && PROCESS(OVERFLOW_DONUT)) in DonutOverrun()
499 if (demo_compatibility) in MissedBackSideOverrun()
524 if (demo_compatibility && EMULATE(OVERFLOW_MISSEDBACKSIDE)) in GetSectorAtNullAddress()
H A Dp_user.c127 … if (demo_compatibility || player_bobbing || prboom_comp[PC_FORCE_INCORRECT_BOBBING_IN_BOOM].state) in P_CalcHeight()
273 if ((!demo_compatibility && !mbf_features && !prboom_comp[PC_PRBOOM_FRICTION].state) || in P_MovePlayer()
442 if (demo_compatibility) in P_PlayerThink()
H A Df_finale.c215 if (!demo_compatibility) in F_Ticker()
231 float speed = demo_compatibility ? TEXTSPEED : Get_TextSpeed(); in F_Ticker()
245 if (!demo_compatibility && midstage) in F_Ticker()
H A Dm_random.c114 if (demo_compatibility)
H A Dp_pspr.c175 int *prefer = weapon_preferences[demo_compatibility!=0]; // killough 3/22/98 in P_SwitchWeapon()
214 player->ammo[am_cell] >= (demo_compatibility ? 41 : 40)) in P_SwitchWeapon()
223 player->ammo[am_shell] >= (demo_compatibility ? 3 : 2)) in P_SwitchWeapon()
277 if (demo_compatibility) in P_CheckAmmo()
H A Dp_inter.c359 ((!demo_compatibility || prboom_comp[PC_APPLY_GREEN_ARMOR_CLASS_TO_ARMOR_BONUSES].state) ? in P_TouchSpecialThing()
382 ((!demo_compatibility || prboom_comp[PC_APPLY_BLUE_ARMOR_CLASS_TO_MEGASPHERE].state) ? in P_TouchSpecialThing()
969 if(demo_compatibility) in P_DamageMobj()
1012 if(!demo_compatibility) //e6y in P_DamageMobj()
H A Dp_floor.c802 if (!demo_compatibility) in EV_BuildStairs()
820 if (!demo_compatibility) in EV_BuildStairs()
900 if (!demo_compatibility) in EV_BuildStairs()
978 if (demo_compatibility) in EV_DoDonut()
H A Ddoomstat.h76 #define demo_compatibility (compatibility_level < boom_compatibility_compatibility) macro
H A Dp_mobj.c271 if (demo_compatibility || // killough in P_XYMovement()
499 (demo_compatibility || mo->player->mo == mo) && // killough 5/12/98: exclude voodoo dolls in P_ZMovement()
573 (demo_compatibility || mo->player->mo == mo) && mo->momz < -GRAVITY*8) in P_ZMovement()
1241 if (demo_compatibility || in P_SpawnMapThing()
1244 if (!demo_compatibility) // cph - Add warning about bad thing flags in P_SpawnMapThing()
H A Dg_game.c523 if ((!demo_compatibility && players[consoleplayer].attackdown && // killough in G_BuildTiccmd()
544 … (!demo_compatibility && gamekeydown[key_weapon9] && gamemode == commercial) ? wp_supershotgun : in G_BuildTiccmd()
559 if (!demo_compatibility) in G_BuildTiccmd()
762 if (!demo_compatibility && !mbf_features) // killough 9/29/98 in G_DoLoadLevel()
2443 if (states[i].tics != 1 || demo_compatibility) // killough 4/10/98 in G_SetFastParms()
2661 (demo_compatibility && demo_overwriteexisting)) in G_RecordDemo()
2672 if (demo_compatibility && !demo_overwriteexisting) in G_RecordDemo()
3451 if (demo_compatibility || demover < 200) //e6y // only 4 players can exist in old demos in G_ReadDemoHeaderEx()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_spec.c1268 if (EV_DoDoor(line,open) || demo_compatibility) in P_CrossSpecialLine()
1274 if (EV_DoDoor(line,close) || demo_compatibility) in P_CrossSpecialLine()
1280 if (EV_DoDoor(line,normal) || demo_compatibility) in P_CrossSpecialLine()
1310 if (EV_LightTurnOn(line,0) || demo_compatibility) in P_CrossSpecialLine()
1359 if (EV_LightTurnOn(line,35) || demo_compatibility) in P_CrossSpecialLine()
1389 if (demo_compatibility) in P_CrossSpecialLine()
1421 if (EV_StopPlat(line) || demo_compatibility) in P_CrossSpecialLine()
1695 if (!demo_compatibility) in P_CrossSpecialLine()
2008 if (!demo_compatibility) in P_ShootSpecialLine()
2151 if (!demo_compatibility) in P_ShootSpecialLine()
[all …]
H A Df_finale.c215 if (!demo_compatibility) in F_Ticker()
231 float speed = demo_compatibility ? TEXTSPEED : Get_TextSpeed(); in F_Ticker()
245 if (!demo_compatibility && midstage) in F_Ticker()
H A Dm_random.c114 if (demo_compatibility)
H A Dp_pspr.c158 int *prefer = weapon_preferences[demo_compatibility!=0]; // killough 3/22/98 in P_SwitchWeapon()
197 player->ammo[am_cell] >= (demo_compatibility ? 41 : 40)) in P_SwitchWeapon()
206 player->ammo[am_shell] >= (demo_compatibility ? 3 : 2)) in P_SwitchWeapon()
260 if (demo_compatibility) in P_CheckAmmo()
H A Dp_user.c215 …if ((!demo_compatibility && !mbf_features) || (cmd->forwardmove | cmd->sidemove)) // killough 10/98 in P_MovePlayer()
376 if (demo_compatibility) in P_PlayerThink()
H A Dg_game.c273 if (!b || !demo_compatibility || longtics) return b; in fudgef()
281 if (!b || !demo_compatibility || !longtics) return b; in fudgea()
391 if ((!demo_compatibility && players[consoleplayer].attackdown && // killough in G_BuildTiccmd()
405 … (!demo_compatibility && gamekeydown[key_weapon9] && gamemode == commercial) ? wp_supershotgun : in G_BuildTiccmd()
419 if (!demo_compatibility) in G_BuildTiccmd()
590 if (!demo_compatibility && !mbf_features) // killough 9/29/98 in G_DoLoadLevel()
2109 if (states[i].tics != 1 || demo_compatibility) // killough 4/10/98 in G_SetFastParms()
2842 if (demo_compatibility) // only 4 players can exist in old demos in G_ReadDemoHeader()
H A Ddoomstat.h73 #define demo_compatibility (compatibility_level < boom_compatibility_compatibility) macro
H A Dp_floor.c767 if (!demo_compatibility) in EV_BuildStairs()
773 if (!demo_compatibility) in EV_BuildStairs()
844 if (!demo_compatibility) in EV_BuildStairs()

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