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Searched refs:denyReversed (Results 1 – 7 of 7) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/data/
H A DSceneXml.h296 bool denyReversed; // track (road) dir variable
H A DSceneXml.cpp27 asphalt = false; denyReversed = false; noWrongChks = false; in Default()
H A DSceneXml_Load.cpp185 a = e->Attribute("denyRev"); if (a) denyReversed = s2i(a) > 0; in LoadXml()
508 if (denyReversed) in SaveXml()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DGuiCom_Track.cpp316 bool reverse = sc->denyReversed ? false : pSet->gui.trackreverse; in ReadTrkStats()
317 app->gui->ckReverse.setVisible(!sc->denyReversed); // in ReadTrkStats()
/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DGui_Util.cpp97 ckDenyReversed.Upd(&sc->denyReversed); in SetGuiFromXmls()
H A DGui_Init.cpp474 ck= &ckDenyReversed; ck->Init("DenyReversed", &sc->denyReversed); in InitGui()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DSceneInit.cpp345 if (scn->sc->denyReversed) in LoadGame()