Searched refs:depthBufferUID (Results 1 – 1 of 1) sorted by relevance
756 SceUID depthBufferUID; member874 depthBufferUID = uid; in init()896 &depthBufferUID); in init()919 if (depthBufferUID != uid) { in deinit()920 Context::freeGPU(depthBufferUID, true); in deinit()