Searched refs:depthonlyProgram (Results 1 – 3 of 3) sorted by relevance
334 GLProgram *depthonlyProgram = renderer->depthonlyProgram; in RenderDepthPass() local338 chunkPosition(depthonlyProgram); in RenderDepthPass()344 positionAttribute(depthonlyProgram); in RenderDepthPass()
73 depthonlyProgram = renderer->RegisterProgram("Shaders/BasicBlockDepthOnly.program"); in GLMapRenderer()159 depthonlyProgram->Use(); in Prerender()161 positionAttribute(depthonlyProgram); in Prerender()164 projectionViewMatrix(depthonlyProgram); in Prerender()
43 GLProgram *depthonlyProgram; variable