Searched refs:desaturation_strength (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/libplacebo/libplacebo-4.157.0/src/include/libplacebo/shaders/ |
H A D | colorspace.h | 242 float desaturation_strength; member
|
/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/opengl/ |
H A D | vout_helper.h | 188 add_float("desat-strength", pl_color_map_default_params.desaturation_strength, \
|
H A D | fragment_shaders.c | 620 color_params.desaturation_strength = var_InheritFloat(tc->gl, "desat-strength"); in opengl_fragment_shader_init_impl()
|
/dports/graphics/libplacebo/libplacebo-4.157.0/src/shaders/ |
H A D | colorspace.c | 924 .desaturation_strength = 0.90, 1145 if (params->desaturation_strength > 0.0) { in pl_shader_tone_map() 1152 SH_FLOAT(params->desaturation_strength), SH_FLOAT(range), in pl_shader_tone_map()
|
/dports/graphics/libplacebo/libplacebo-4.157.0/demos/ |
H A D | plplay.c | 889 … nk_property_float(nk, "Desaturation", 0.0, &cpar->desaturation_strength, 1.0, 0.1, 0.01); in update_settings()
|
/dports/graphics/libplacebo/libplacebo-4.157.0/src/tests/ |
H A D | gpu_tests.h | 1009 TEST_PARAMS(color_map, desaturation_strength, 1); in pl_render_tests()
|