Searched refs:destAction (Results 1 – 14 of 14) sorted by relevance
1305 plr[pnum].destAction = ACTION_NONE; in On_WALKXY()1369 plr[pnum].destAction = ACTION_SPELL; in On_SBSPELL()1589 plr[pnum].destAction = ACTION_ATTACK; in On_ATTACKXY()1603 plr[pnum].destAction = ACTION_ATTACK; in On_SATTACKXY()1617 plr[pnum].destAction = ACTION_RATTACK; in On_RATTACKXY()1656 plr[pnum].destAction = ACTION_SPELL; in On_SPELLXY()1678 plr[pnum].destAction = ACTION_SPELL; in On_TSPELLXY()1701 plr[pnum].destAction = ACTION_OPERATE; in On_OPOBJXY()1717 plr[pnum].destAction = ACTION_DISARM; in On_DISARMXY()1917 plr[pnum].destAction = ACTION_TALK; in On_TALKXY()[all …]
1061 plr[pnum].destAction = ACTION_NONE; in InitPlayer()2059 plr[pnum].destAction = ACTION_NONE; in InitLevelChange()3131 if (plr[pnum].destAction == ACTION_ATTACKMON || plr[pnum].destAction == ACTION_ATTACKPLR) {3212 switch (plr[pnum].destAction) {3349 plr[pnum].destAction = ACTION_NONE;3358 plr[pnum].destAction = ACTION_NONE;3367 plr[pnum].destAction = ACTION_NONE;3376 plr[pnum].destAction = ACTION_NONE;3399 plr[pnum].destAction = ACTION_NONE;3404 plr[pnum].destAction = ACTION_NONE;[all …]
55 pPack->destAction = pPlayer->destAction; in PackPlayer()218 pPlayer->destAction = ACTION_NONE; in UnPackPlayer()
34 Sint8 destAction; member
147 …e = %i : daction = %i : walk[0] = %i", plr[dbgplr]._pmode, plr[dbgplr].destAction, plr[dbgplr].wal… in PrintDebugPlayer()
58 action_id destAction; member
279 plr[rid].destAction = ACTION_NONE; in DoResurrect()
635 plr[myplr].destAction = ACTION_NONE; in SetupLocalCoords()
308 pPlayer->destAction = (action_id)file->nextLE<Sint32>(); in LoadPlayer()1284 file->writeLE<Sint32>(pPlayer->destAction); in SavePlayer()
4336 plr[p].destAction = ACTION_SPELL; in UseItem()4354 plr[p].destAction = ACTION_SPELL; in UseItem()
159 pPack->destAction = -1; in PackPlayerTest()256 ASSERT_EQ(pPlayer->destAction, -1); in AssertPlayer()
955 static void storeDropAction(WMDraggingInfo * info, Atom destAction) in storeDropAction() argument962 W_ActionToOperation(scr, destAction))) in storeDropAction()963 XDND_DEST_ACTION(info) = destAction; in storeDropAction()967 XDND_DEST_ACTION(info) = destAction; in storeDropAction()
809 …if (sgbControllerActive && plr[myplr].walkpath[0] != WALK_NONE && plr[myplr].destAction == ACTION_… in WalkInDir()1243 plr[myplr].destAction = ACTION_WALK; in PerformSecondaryAction()1246 plr[myplr].destAction = ACTION_WALK; in PerformSecondaryAction()1249 plr[myplr].destAction = ACTION_WALK; in PerformSecondaryAction()