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Searched refs:destColor (Results 1 – 25 of 70) sorted by relevance

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/dports/www/xoops/XoopsCore25-2.5.10/htdocs/class/libraries/vendor/smottt/wideimage/lib/WideImage/Operation/
H A DApplyMask.php77 $destColor = $destTransparentColor;
82 $destColor = $destTransparentColor;
89 $destColor = $destTransparentColor;
91 $destColor = $result->allocateColorAlpha($imageRGB);
94 $destColor = $destTransparentColor;
98 $result->setColorAt($x, $y, $destColor);
/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL/
H A DvtkGPUVolumeRayCastMapper_CompositeFS.glsl46 vec4 destColor=initialColor();
47 float remainOpacity=1.0-destColor.a;
74 destColor=destColor+color*remainOpacity;
84 gl_FragColor = destColor;
H A DvtkGPUVolumeRayCastMapper_CompositeBinaryMaskFS.glsl49 vec4 destColor=initialColor();
50 float remainOpacity=1.0-destColor.a;
81 destColor=destColor+color*remainOpacity;
94 gl_FragColor = destColor;
H A DvtkGPUVolumeRayCastMapper_CompositeMaskFS.glsl51 vec4 destColor=initialColor();
52 float remainOpacity=1.0-destColor.a;
111 destColor=destColor+color*remainOpacity;
121 gl_FragColor = destColor;
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/shaders/
H A Dtexture3dslice.frag75 highp vec4 destColor = vec4(0.0, 0.0, 0.0, 0.0);
99 destColor.rgb = curColor.rgb * curAlpha;
118 destColor.rgb += curRgb;
137 destColor.rgb += curRgb;
150 destColor *= 1.0 / totalAlpha;
152 destColor.a = totalAlpha;
153 gl_FragColor = clamp(destColor, 0.0, 1.0);
H A Dtexture3dlowdef.frag65 highp vec4 destColor = vec4(0, 0, 0, 0);
91 destColor.rgb += curRgb;
105 destColor *= (1.0 - (totalOpacity * 0.5)) / (1.0 - totalOpacity);
107 destColor.a = (1.0 - totalOpacity);
108 gl_FragColor = clamp(destColor, 0.0, 1.0);
H A Dtexture3d.frag64 highp vec4 destColor = vec4(0, 0, 0, 0);
139 destColor.rgb += curRgb;
151 destColor *= (1.0 - (totalOpacity * 0.5)) / (1.0 - totalOpacity);
153 destColor.a = (1.0 - totalOpacity);
154 gl_FragColor = clamp(destColor, 0.0, 1.0);
/dports/graphics/yacreader/yacreader-9.8.2/YACReaderLibrary/
H A Dempty_label_widget.cpp18 QColor destColor(YACReader::labelColorToRGBString(color)); in setColor() local
19 YACReader::colorize(img, destColor); in setColor()
/dports/graphics/digikam/digikam-7.4.0/core/libs/dimg/
H A Ddimg_colors.cpp175 void DImg::removeAlphaChannel(const DColor& destColor) in removeAlphaChannel() argument
182 bitBlendImageOnColor(destColor); in removeAlphaChannel()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/
H A Dfont.cpp121 byte operator()(const byte srcColor, const byte destColor) { in operator ()() argument
124 return destColor; in operator ()()
H A Droom.cpp122 byte operator()(const byte srcColor, const byte destColor) { in operator ()()
123 if (destColor <= 0xBF) { in operator ()()
129 return destColor; in operator ()()
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/
H A Dfont.cpp121 byte operator()(const byte srcColor, const byte destColor) { in operator ()() argument
124 return destColor; in operator ()()
H A Droom.cpp122 byte operator()(const byte srcColor, const byte destColor) { in operator ()()
123 if (destColor <= 0xBF) { in operator ()()
129 return destColor; in operator ()()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/
H A DStateMappingVulkan.cpp147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey()
208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
H A DStateMappingVulkan.h29 unsigned int destColor : 5; // VkBlendFactor member
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DStateMappingVulkan.cpp147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey()
208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
H A DStateMappingVulkan.h29 unsigned int destColor : 5; // VkBlendFactor member
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DStateMappingVulkan.cpp147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey()
208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey()
230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
H A DStateMappingVulkan.h29 unsigned int destColor : 5; // VkBlendFactor member
/dports/science/v_sim/v_sim-3.8.0/src/pairsModeling/
H A Dlink.c549 gboolean visu_pair_link_setColor(VisuPairLink *data, const ToolColor* destColor) in visu_pair_link_setColor() argument
551 g_return_val_if_fail(VISU_IS_PAIR_LINK(data) && destColor, FALSE); in visu_pair_link_setColor()
554 destColor->rgba[0], destColor->rgba[1], destColor->rgba[2], in visu_pair_link_setColor()
557 if (tool_color_equal(&data->priv->color, destColor)) in visu_pair_link_setColor()
561 tool_color_copy(&data->priv->color, destColor); in visu_pair_link_setColor()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DStateMappingD3D11.h17 unsigned int destColor : 5; // D3D11_BLEND member
H A DStateMappingD3D11.cpp187 keys_.blend.destColor = d3d11BlendFactorLookup[(size_t)blendState.dstColor]; in ApplyDrawState()
224 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
241 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DStateMappingD3D11.h17 unsigned int destColor : 5; // D3D11_BLEND member
H A DStateMappingD3D11.cpp187 keys_.blend.destColor = d3d11BlendFactorLookup[(size_t)blendState.dstColor]; in ApplyDrawState()
224 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
241 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DStateMappingD3D11.h17 unsigned int destColor : 5; // D3D11_BLEND member

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