/dports/www/xoops/XoopsCore25-2.5.10/htdocs/class/libraries/vendor/smottt/wideimage/lib/WideImage/Operation/ |
H A D | ApplyMask.php | 77 $destColor = $destTransparentColor; 82 $destColor = $destTransparentColor; 89 $destColor = $destTransparentColor; 91 $destColor = $result->allocateColorAlpha($imageRGB); 94 $destColor = $destTransparentColor; 98 $result->setColorAt($x, $y, $destColor);
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/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL/ |
H A D | vtkGPUVolumeRayCastMapper_CompositeFS.glsl | 46 vec4 destColor=initialColor(); 47 float remainOpacity=1.0-destColor.a; 74 destColor=destColor+color*remainOpacity; 84 gl_FragColor = destColor;
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H A D | vtkGPUVolumeRayCastMapper_CompositeBinaryMaskFS.glsl | 49 vec4 destColor=initialColor(); 50 float remainOpacity=1.0-destColor.a; 81 destColor=destColor+color*remainOpacity; 94 gl_FragColor = destColor;
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H A D | vtkGPUVolumeRayCastMapper_CompositeMaskFS.glsl | 51 vec4 destColor=initialColor(); 52 float remainOpacity=1.0-destColor.a; 111 destColor=destColor+color*remainOpacity; 121 gl_FragColor = destColor;
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/shaders/ |
H A D | texture3dslice.frag | 75 highp vec4 destColor = vec4(0.0, 0.0, 0.0, 0.0); 99 destColor.rgb = curColor.rgb * curAlpha; 118 destColor.rgb += curRgb; 137 destColor.rgb += curRgb; 150 destColor *= 1.0 / totalAlpha; 152 destColor.a = totalAlpha; 153 gl_FragColor = clamp(destColor, 0.0, 1.0);
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H A D | texture3dlowdef.frag | 65 highp vec4 destColor = vec4(0, 0, 0, 0); 91 destColor.rgb += curRgb; 105 destColor *= (1.0 - (totalOpacity * 0.5)) / (1.0 - totalOpacity); 107 destColor.a = (1.0 - totalOpacity); 108 gl_FragColor = clamp(destColor, 0.0, 1.0);
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H A D | texture3d.frag | 64 highp vec4 destColor = vec4(0, 0, 0, 0); 139 destColor.rgb += curRgb; 151 destColor *= (1.0 - (totalOpacity * 0.5)) / (1.0 - totalOpacity); 153 destColor.a = (1.0 - totalOpacity); 154 gl_FragColor = clamp(destColor, 0.0, 1.0);
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/dports/graphics/yacreader/yacreader-9.8.2/YACReaderLibrary/ |
H A D | empty_label_widget.cpp | 18 QColor destColor(YACReader::labelColorToRGBString(color)); in setColor() local 19 YACReader::colorize(img, destColor); in setColor()
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/dports/graphics/digikam/digikam-7.4.0/core/libs/dimg/ |
H A D | dimg_colors.cpp | 175 void DImg::removeAlphaChannel(const DColor& destColor) in removeAlphaChannel() argument 182 bitBlendImageOnColor(destColor); in removeAlphaChannel()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/ |
H A D | font.cpp | 121 byte operator()(const byte srcColor, const byte destColor) { in operator ()() argument 124 return destColor; in operator ()()
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H A D | room.cpp | 122 byte operator()(const byte srcColor, const byte destColor) { in operator ()() 123 if (destColor <= 0xBF) { in operator ()() 129 return destColor; in operator ()()
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/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/ |
H A D | font.cpp | 121 byte operator()(const byte srcColor, const byte destColor) { in operator ()() argument 124 return destColor; in operator ()()
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H A D | room.cpp | 122 byte operator()(const byte srcColor, const byte destColor) { in operator ()() 123 if (destColor <= 0xBF) { in operator ()() 129 return destColor; in operator ()()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey() 208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
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H A D | StateMappingVulkan.h | 29 unsigned int destColor : 5; // VkBlendFactor member
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey() 208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
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H A D | StateMappingVulkan.h | 29 unsigned int destColor : 5; // VkBlendFactor member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 147 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 193 key.destColor = vkBlendFactorLookup[(size_t)blendState.dstColor]; in ConvertStateToVulkanKey() 208 key.destColor = VK_BLEND_FACTOR_ZERO; in ConvertStateToVulkanKey() 230 key.destColor = VK_BLEND_FACTOR_ONE; in ConvertStateToVulkanKey()
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H A D | StateMappingVulkan.h | 29 unsigned int destColor : 5; // VkBlendFactor member
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/dports/science/v_sim/v_sim-3.8.0/src/pairsModeling/ |
H A D | link.c | 549 gboolean visu_pair_link_setColor(VisuPairLink *data, const ToolColor* destColor) in visu_pair_link_setColor() argument 551 g_return_val_if_fail(VISU_IS_PAIR_LINK(data) && destColor, FALSE); in visu_pair_link_setColor() 554 destColor->rgba[0], destColor->rgba[1], destColor->rgba[2], in visu_pair_link_setColor() 557 if (tool_color_equal(&data->priv->color, destColor)) in visu_pair_link_setColor() 561 tool_color_copy(&data->priv->color, destColor); in visu_pair_link_setColor()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.h | 17 unsigned int destColor : 5; // D3D11_BLEND member
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H A D | StateMappingD3D11.cpp | 187 keys_.blend.destColor = d3d11BlendFactorLookup[(size_t)blendState.dstColor]; in ApplyDrawState() 224 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState() 241 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.h | 17 unsigned int destColor : 5; // D3D11_BLEND member
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H A D | StateMappingD3D11.cpp | 187 keys_.blend.destColor = d3d11BlendFactorLookup[(size_t)blendState.dstColor]; in ApplyDrawState() 224 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState() 241 rt.DestBlend = (D3D11_BLEND)keys_.blend.destColor; in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.h | 17 unsigned int destColor : 5; // D3D11_BLEND member
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