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Searched refs:destroy_door (Results 1 – 13 of 13) sorted by relevance

/dports/games/zangband/zangband/lib/script/
H A Dobject.lua63 if destroy_door(dir) then ident = TRUE end
/dports/games/zangband/zangband/src/
H A Dl-spell.pkg162 extern bool destroy_door(int dir);
H A Dcmd5.c2499 (void)destroy_door(dir); in cast_arcane_spell()
H A Dexterns.h708 extern bool destroy_door(int dir);
H A Dspells2.c3359 bool destroy_door(int dir) in destroy_door() function
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h597 extern bool destroy_door(int Ind, int dir);
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells.pre228 extern bool destroy_door(int Ind, int dir);
H A Dexterns.h1575 extern bool destroy_door(int Ind, int dir);
H A Dspells2.c6667 bool destroy_door(int Ind, int dir) in destroy_door() function
H A Dcmd6.c3547 if (destroy_door(Ind, dir)) ident = TRUE;
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c1445 if (destroy_door(p_ptr, dir)) *ident = TRUE; in aim_wand()
H A Dexterns.h970 extern bool destroy_door(player_type *p_ptr, int dir);
H A Dspells2.c4749 bool destroy_door(player_type *p_ptr, int dir) in destroy_door() function