Searched refs:detect_creatures (Results 1 – 15 of 15) sorted by relevance
109 detect_creatures(Ind)135 detect_creatures(Ind)
162 detect_creatures(Ind)
68 unsigned char detect_creatures( int pow );
109 unsigned char detect_creatures( int pow ) in detect_creatures() function
1532 detect_creatures(powc); in your_spells()
72 int detect_creatures(int pow, bool telepathic = false);
708 int detect_creatures(int pow, bool telepathic) in detect_creatures() function
592 const int num_creatures = detect_creatures(sever); in _xom_detect_creatures()
1180 (void)detect_creatures(p_ptr, TRUE); in cast_mage_spell()1912 (void)detect_creatures(p_ptr, TRUE); in cast_priest_spell()
1709 bool detect_creatures(player_type *p_ptr, bool pause) in detect_creatures() function1827 detected_creatures = detect_creatures(p_ptr, FALSE); in detection()
928 extern bool detect_creatures(player_type *p_ptr, bool pause);
153 extern bool detect_creatures(int Ind);
2400 bool detect_creatures(int Ind) { in detect_creatures() function2586 if (detect_creatures(Ind)) detect = TRUE; /* not radius-ed for now */ in detection()
1506 extern bool detect_creatures(int Ind);
9744 (void)detect_creatures(Ind);