Searched refs:detv1v2yz (Results 1 – 2 of 2) sorted by relevance
80 const Real detv1v2yz = y2 * z1 - y1 * z2; in rotateToStandardOrientation() local102 newMat(1, 1) = sqrt(x2 * x2 * sqrdnorm1yz + detv1v2yz * detv1v2yz - in rotateToStandardOrientation()115 detv1v2yz * (y3 * z1 - y1 * z3) - x1 * x3 * dotv1v2yz) / in rotateToStandardOrientation()