Searched refs:deviceevent (Results 1 – 9 of 9) sorted by relevance
251 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local252 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerEventWatcher()253 deviceevent.cdevice.which = event->jdevice.which; in SDL_GameControllerEventWatcher()254 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()263 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local265 deviceevent.type = SDL_CONTROLLERDEVICEREMOVED; in SDL_GameControllerEventWatcher()267 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()922 SDL_Event deviceevent; in SDL_GameControllerInit() local923 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerInit()924 deviceevent.cdevice.which = i; in SDL_GameControllerInit()[all …]
384 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local385 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerEventWatcher()386 deviceevent.cdevice.which = event->jdevice.which; in SDL_GameControllerEventWatcher()387 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()396 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local398 deviceevent.type = SDL_CONTROLLERDEVICEREMOVED; in SDL_GameControllerEventWatcher()400 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()1247 SDL_Event deviceevent; in SDL_GameControllerInit() local1248 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerInit()1249 deviceevent.cdevice.which = i; in SDL_GameControllerInit()[all …]
7 deviceevent.py \
23 from pyatspi.deviceevent import allModifiers
318 deviceevent.py \
431 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local432 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerEventWatcher()433 deviceevent.cdevice.which = event->jdevice.which; in SDL_GameControllerEventWatcher()434 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()444 SDL_Event deviceevent; in SDL_GameControllerEventWatcher() local448 deviceevent.type = SDL_CONTROLLERDEVICEREMOVED; in SDL_GameControllerEventWatcher()450 SDL_PushEvent(&deviceevent); in SDL_GameControllerEventWatcher()1706 SDL_Event deviceevent; in SDL_GameControllerInit() local1707 deviceevent.type = SDL_CONTROLLERDEVICEADDED; in SDL_GameControllerInit()1708 deviceevent.cdevice.which = i; in SDL_GameControllerInit()[all …]