Searched refs:dfiremonkobj (Results 1 – 3 of 3) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_actor.h | 172 dfiremonkobj, enumerator
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H A D | rt_ted.c | 564 case dfiremonkobj: in PreCacheActor() 6365 SpawnStand(dfiremonkobj,i,j,tile-396,0); in SetupActors() 6383 SpawnStand(dfiremonkobj,i,j,tile-404,1); in SetupActors() 6398 SpawnPatrol(dfiremonkobj,i,j,tile-400); in SetupActors()
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H A D | rt_actor.c | 1473 (which == dfiremonkobj)) in ConsiderAlternateActor() 1496 case dfiremonkobj: in ConsiderAlternateActor() 1530 if ((ob->obclass == deathmonkobj) || (ob->obclass == dfiremonkobj)) in StandardEnemyInit() 1585 case dfiremonkobj: in SpawnStand() 1634 if ((new->obclass >= lowguardobj) && (new->obclass <= dfiremonkobj)) in SpawnStand() 1678 case dfiremonkobj: in SpawnPatrol() 2129 (tempactor->obclass <= dfiremonkobj)) in T_Count() 3377 if (((ob->obclass == dfiremonkobj) || (ob->obclass == deathmonkobj)) && in SpawnSuperFatalityGibs() 11864 case dfiremonkobj: in A_MissileWeapon()
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