/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | script_v72he.cpp | 146 ah->dim1end = TO_LE_32(dim1end); in defineArray() 1099 dim1end = pop(); in o72_arrayOps() 1112 while (tmp <= dim1end) { in o72_arrayOps() 1141 dim1end = pop(); in o72_arrayOps() 1156 while (tmp <= dim1end) { in o72_arrayOps() 1303 int data, dim1end, dim2end; in o72_dim2dimArray() local 1330 dim1end = pop(); in o72_dim2dimArray() 1625 int32 dim1end; in o72_pickVarRandom() local 1648 dim1end = FROM_LE_32(ah->dim1end); in o72_pickVarRandom() 1650 if (dim1end < num) { in o72_pickVarRandom() [all …]
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H A D | script_v80he.cpp | 501 int32 dim1end; in o80_pickVarRandom() local 529 dim1end = FROM_LE_32(ah->dim1end); in o80_pickVarRandom() 531 if (dim1end < num) { in o80_pickVarRandom() 533 shuffleArray(value, 1, dim1end); in o80_pickVarRandom() 535 if (readArray(value, 0, 1) == var_2 && dim1end >= 3) { in o80_pickVarRandom()
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H A D | script_v90he.cpp | 1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local 1778 dim1end = pop(); in o90_dim2dim2Array() 1785 dim1end = pop(); in o90_dim2dim2Array() 1789 defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end); in o90_dim2dim2Array() 1947 if (dim1end && *dim1end == -1) { in getArrayDim() 1948 *dim1end = FROM_LE_32(ah->dim1end); in getArrayDim() 2000 assert(dim1start == dim1end); in sortArray() 2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray() 2057 int dim1end = pop(); in o90_sortArray() local 2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray() [all …]
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H A D | script_v100he.cpp | 542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local 588 dim1end = pop(); in o100_arrayOps() 601 while (tmp <= dim1end) { in o100_arrayOps() 641 dim1end = pop(); in o100_arrayOps() 656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps() 702 dim1end = pop(); in o100_arrayOps() 717 while (tmp <= dim1end) { in o100_arrayOps() 769 int data, dim1end, dim2end; in o100_dim2dimArray() local 796 dim1end = pop(); in o100_dim2dimArray() 1454 dim1end = pop(); in o100_dim2dim2Array() [all …]
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H A D | intern_he.h | 274 int32 dim1end; //8 member 309 byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end); 314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end); 501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end); 502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | script_v72he.cpp | 152 ah->dim1end = TO_LE_32(dim1end); in defineArray() 1120 dim1end = pop(); in o72_arrayOps() 1133 while (tmp <= dim1end) { in o72_arrayOps() 1162 dim1end = pop(); in o72_arrayOps() 1177 while (tmp <= dim1end) { in o72_arrayOps() 1324 int data, dim1end, dim2end; in o72_dim2dimArray() local 1351 dim1end = pop(); in o72_dim2dimArray() 1646 int32 dim1end; in o72_pickVarRandom() local 1669 dim1end = FROM_LE_32(ah->dim1end); in o72_pickVarRandom() 1671 if (dim1end < num) { in o72_pickVarRandom() [all …]
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H A D | script_v80he.cpp | 501 int32 dim1end; in o80_pickVarRandom() local 529 dim1end = FROM_LE_32(ah->dim1end); in o80_pickVarRandom() 531 if (dim1end < num) { in o80_pickVarRandom() 533 shuffleArray(value, 1, dim1end); in o80_pickVarRandom() 535 if (readArray(value, 0, 1) == var_2 && dim1end >= 3) { in o80_pickVarRandom()
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H A D | script_v90he.cpp | 1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local 1778 dim1end = pop(); in o90_dim2dim2Array() 1785 dim1end = pop(); in o90_dim2dim2Array() 1789 defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end); in o90_dim2dim2Array() 1947 if (dim1end && *dim1end == -1) { in getArrayDim() 1948 *dim1end = FROM_LE_32(ah->dim1end); in getArrayDim() 2000 assert(dim1start == dim1end); in sortArray() 2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray() 2057 int dim1end = pop(); in o90_sortArray() local 2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray() [all …]
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H A D | script_v100he.cpp | 542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local 588 dim1end = pop(); in o100_arrayOps() 601 while (tmp <= dim1end) { in o100_arrayOps() 641 dim1end = pop(); in o100_arrayOps() 656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps() 702 dim1end = pop(); in o100_arrayOps() 717 while (tmp <= dim1end) { in o100_arrayOps() 769 int data, dim1end, dim2end; in o100_dim2dimArray() local 796 dim1end = pop(); in o100_dim2dimArray() 1454 dim1end = pop(); in o100_dim2dim2Array() [all …]
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H A D | intern_he.h | 274 int32 dim1end; //8 member 309 …byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end, boo… 314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end); 501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end); 502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/ |
H A D | net_main.cpp | 483 ah->type, ah->dim1start, ah->dim1end, ah->dim2start, ah->dim2end); in remoteSendArray() 485 int32 size = (FROM_LE_32(ah->dim1end) - FROM_LE_32(ah->dim1start) + 1) * in remoteSendArray() 669 int dim1end = _packetdata->child("data")->child("dim1end")->asIntegerNumber(); in remoteReceiveData() local 674 byte *data = _vm->defineArray(0, atype, dim2start, dim2end, dim1start, dim1end, true, &newArray); in remoteReceiveData() 676 int32 size = (dim1end - dim1start + 1) * (dim2end - dim2start + 1); in remoteReceiveData()
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