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Searched refs:dim1end (Results 1 – 11 of 11) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dscript_v72he.cpp146 ah->dim1end = TO_LE_32(dim1end); in defineArray()
1099 dim1end = pop(); in o72_arrayOps()
1112 while (tmp <= dim1end) { in o72_arrayOps()
1141 dim1end = pop(); in o72_arrayOps()
1156 while (tmp <= dim1end) { in o72_arrayOps()
1303 int data, dim1end, dim2end; in o72_dim2dimArray() local
1330 dim1end = pop(); in o72_dim2dimArray()
1625 int32 dim1end; in o72_pickVarRandom() local
1648 dim1end = FROM_LE_32(ah->dim1end); in o72_pickVarRandom()
1650 if (dim1end < num) { in o72_pickVarRandom()
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H A Dscript_v80he.cpp501 int32 dim1end; in o80_pickVarRandom() local
529 dim1end = FROM_LE_32(ah->dim1end); in o80_pickVarRandom()
531 if (dim1end < num) { in o80_pickVarRandom()
533 shuffleArray(value, 1, dim1end); in o80_pickVarRandom()
535 if (readArray(value, 0, 1) == var_2 && dim1end >= 3) { in o80_pickVarRandom()
H A Dscript_v90he.cpp1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local
1778 dim1end = pop(); in o90_dim2dim2Array()
1785 dim1end = pop(); in o90_dim2dim2Array()
1789 defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end); in o90_dim2dim2Array()
1947 if (dim1end && *dim1end == -1) { in getArrayDim()
1948 *dim1end = FROM_LE_32(ah->dim1end); in getArrayDim()
2000 assert(dim1start == dim1end); in sortArray()
2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray()
2057 int dim1end = pop(); in o90_sortArray() local
2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray()
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H A Dscript_v100he.cpp542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local
588 dim1end = pop(); in o100_arrayOps()
601 while (tmp <= dim1end) { in o100_arrayOps()
641 dim1end = pop(); in o100_arrayOps()
656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps()
702 dim1end = pop(); in o100_arrayOps()
717 while (tmp <= dim1end) { in o100_arrayOps()
769 int data, dim1end, dim2end; in o100_dim2dimArray() local
796 dim1end = pop(); in o100_dim2dimArray()
1454 dim1end = pop(); in o100_dim2dim2Array()
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H A Dintern_he.h274 int32 dim1end; //8 member
309 byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end);
314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dscript_v72he.cpp152 ah->dim1end = TO_LE_32(dim1end); in defineArray()
1120 dim1end = pop(); in o72_arrayOps()
1133 while (tmp <= dim1end) { in o72_arrayOps()
1162 dim1end = pop(); in o72_arrayOps()
1177 while (tmp <= dim1end) { in o72_arrayOps()
1324 int data, dim1end, dim2end; in o72_dim2dimArray() local
1351 dim1end = pop(); in o72_dim2dimArray()
1646 int32 dim1end; in o72_pickVarRandom() local
1669 dim1end = FROM_LE_32(ah->dim1end); in o72_pickVarRandom()
1671 if (dim1end < num) { in o72_pickVarRandom()
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H A Dscript_v80he.cpp501 int32 dim1end; in o80_pickVarRandom() local
529 dim1end = FROM_LE_32(ah->dim1end); in o80_pickVarRandom()
531 if (dim1end < num) { in o80_pickVarRandom()
533 shuffleArray(value, 1, dim1end); in o80_pickVarRandom()
535 if (readArray(value, 0, 1) == var_2 && dim1end >= 3) { in o80_pickVarRandom()
H A Dscript_v90he.cpp1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local
1778 dim1end = pop(); in o90_dim2dim2Array()
1785 dim1end = pop(); in o90_dim2dim2Array()
1789 defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end); in o90_dim2dim2Array()
1947 if (dim1end && *dim1end == -1) { in getArrayDim()
1948 *dim1end = FROM_LE_32(ah->dim1end); in getArrayDim()
2000 assert(dim1start == dim1end); in sortArray()
2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray()
2057 int dim1end = pop(); in o90_sortArray() local
2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray()
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H A Dscript_v100he.cpp542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local
588 dim1end = pop(); in o100_arrayOps()
601 while (tmp <= dim1end) { in o100_arrayOps()
641 dim1end = pop(); in o100_arrayOps()
656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps()
702 dim1end = pop(); in o100_arrayOps()
717 while (tmp <= dim1end) { in o100_arrayOps()
769 int data, dim1end, dim2end; in o100_dim2dimArray() local
796 dim1end = pop(); in o100_dim2dimArray()
1454 dim1end = pop(); in o100_dim2dim2Array()
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H A Dintern_he.h274 int32 dim1end; //8 member
309 …byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end, boo…
314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/
H A Dnet_main.cpp483 ah->type, ah->dim1start, ah->dim1end, ah->dim2start, ah->dim2end); in remoteSendArray()
485 int32 size = (FROM_LE_32(ah->dim1end) - FROM_LE_32(ah->dim1start) + 1) * in remoteSendArray()
669 int dim1end = _packetdata->child("data")->child("dim1end")->asIntegerNumber(); in remoteReceiveData() local
674 byte *data = _vm->defineArray(0, atype, dim2start, dim2end, dim1start, dim1end, true, &newArray); in remoteReceiveData()
676 int32 size = (dim1end - dim1start + 1) * (dim2end - dim2start + 1); in remoteReceiveData()