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Searched refs:dim1start (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dscript_v72he.cpp105 int dim1start, int dim1end) { in defineArray() argument
111 assert(dim1start >= 0 && dim1start <= dim1end); in defineArray()
139 size *= dim1end - dim1start + 1; in defineArray()
145 ah->dim1start = TO_LE_32(dim1start); in defineArray()
615 val2 = FROM_LE_32(ah->dim1start); in o72_getArrayDimSize()
624 push(FROM_LE_32(ah->dim1start)); in o72_getArrayDimSize()
1100 dim1start = pop(); in o72_arrayOps()
1111 tmp = dim1start; in o72_arrayOps()
1142 dim1start = pop(); in o72_arrayOps()
1155 tmp = dim1start; in o72_arrayOps()
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H A Dscript_v90he.cpp1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local
1779 dim1start = pop(); in o90_dim2dim2Array()
1786 dim1start = pop(); in o90_dim2dim2Array()
1944 if (dim1start && *dim1start == -1) { in getArrayDim()
1945 *dim1start = FROM_LE_32(ah->dim1start); in getArrayDim()
2000 assert(dim1start == dim1end); in sortArray()
2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray()
2008 sortArrayOffset = dim1start - FROM_LE_32(ah->dim1start); // offset to the column by which we sort in sortArray()
2058 int dim1start = pop(); in o90_sortArray() local
2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray()
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H A Dscript_v100he.cpp542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local
589 dim1start = pop(); in o100_arrayOps()
600 tmp = dim1start; in o100_arrayOps()
642 dim1start = pop(); in o100_arrayOps()
656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps()
669 int dim1 = dim1start; in o100_arrayOps()
703 dim1start = pop(); in o100_arrayOps()
716 tmp = dim1start; in o100_arrayOps()
1426 int data, dim1start, dim1end, dim2start, dim2end; in o100_dim2dim2Array() local
1455 dim1start = pop(); in o100_dim2dim2Array()
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H A Dintern_he.h273 int32 dim1start; //4 member
309 byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end);
314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dscript_v72he.cpp112 assert(dim1start >= 0 && dim1start <= dim1end); in defineArray()
145 size *= dim1end - dim1start + 1; in defineArray()
151 ah->dim1start = TO_LE_32(dim1start); in defineArray()
636 val2 = FROM_LE_32(ah->dim1start); in o72_getArrayDimSize()
645 push(FROM_LE_32(ah->dim1start)); in o72_getArrayDimSize()
1121 dim1start = pop(); in o72_arrayOps()
1132 tmp = dim1start; in o72_arrayOps()
1163 dim1start = pop(); in o72_arrayOps()
1176 tmp = dim1start; in o72_arrayOps()
1733 ah->dim1start = TO_LE_32(newDim1start); in redimArray()
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H A Dscript_v90he.cpp1750 int data, dim1start, dim1end, dim2start, dim2end; in o90_dim2dim2Array() local
1779 dim1start = pop(); in o90_dim2dim2Array()
1786 dim1start = pop(); in o90_dim2dim2Array()
1944 if (dim1start && *dim1start == -1) { in getArrayDim()
1945 *dim1start = FROM_LE_32(ah->dim1start); in getArrayDim()
2000 assert(dim1start == dim1end); in sortArray()
2001 checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end); in sortArray()
2008 sortArrayOffset = dim1start - FROM_LE_32(ah->dim1start); // offset to the column by which we sort in sortArray()
2058 int dim1start = pop(); in o90_sortArray() local
2061 getArrayDim(array, &dim2start, &dim2end, &dim1start, &dim1end); in o90_sortArray()
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H A Dscript_v100he.cpp542 int dim1end, dim1start, dim2end, dim2start; in o100_arrayOps() local
589 dim1start = pop(); in o100_arrayOps()
600 tmp = dim1start; in o100_arrayOps()
642 dim1start = pop(); in o100_arrayOps()
656 int d11_num = dim1end - dim1start + 1; in o100_arrayOps()
669 int dim1 = dim1start; in o100_arrayOps()
703 dim1start = pop(); in o100_arrayOps()
716 tmp = dim1start; in o100_arrayOps()
1426 int data, dim1start, dim1end, dim2start, dim2end; in o100_dim2dim2Array() local
1455 dim1start = pop(); in o100_dim2dim2Array()
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H A Dintern_he.h273 int32 dim1start; //4 member
309 …byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end, boo…
314 void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
501 void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
502 void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/
H A Dnet_main.cpp483 ah->type, ah->dim1start, ah->dim1end, ah->dim2start, ah->dim2end); in remoteSendArray()
485 int32 size = (FROM_LE_32(ah->dim1end) - FROM_LE_32(ah->dim1start) + 1) * in remoteSendArray()
668 int dim1start = _packetdata->child("data")->child("dim1start")->asIntegerNumber(); in remoteReceiveData() local
674 byte *data = _vm->defineArray(0, atype, dim2start, dim2end, dim1start, dim1end, true, &newArray); in remoteReceiveData()
676 int32 size = (dim1end - dim1start + 1) * (dim2end - dim2start + 1); in remoteReceiveData()