Home
last modified time | relevance | path

Searched refs:dirangle (Results 1 – 6 of 6) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dweather.cpp848 int dirangle = angle; in get_shortdirstring() local
849 if( dirangle <= 23 || dirangle > 338 ) { in get_shortdirstring()
851 } else if( dirangle <= 68 ) { in get_shortdirstring()
853 } else if( dirangle <= 113 ) { in get_shortdirstring()
855 } else if( dirangle <= 158 ) { in get_shortdirstring()
873 int dirangle = angle; in get_dirstring() local
874 if( dirangle <= 23 || dirangle > 338 ) { in get_dirstring()
876 } else if( dirangle <= 68 ) { in get_dirstring()
897 if( dirangle < 0 || dirangle >= 360 ) { in get_wind_arrow()
899 } else if( dirangle <= 23 || dirangle > 338 ) { in get_wind_arrow()
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dweather.cpp848 int dirangle = angle; in get_shortdirstring() local
849 if( dirangle <= 23 || dirangle > 338 ) { in get_shortdirstring()
851 } else if( dirangle <= 68 ) { in get_shortdirstring()
853 } else if( dirangle <= 113 ) { in get_shortdirstring()
855 } else if( dirangle <= 158 ) { in get_shortdirstring()
873 int dirangle = angle; in get_dirstring() local
874 if( dirangle <= 23 || dirangle > 338 ) { in get_dirstring()
876 } else if( dirangle <= 68 ) { in get_dirstring()
897 if( dirangle < 0 || dirangle >= 360 ) { in get_wind_arrow()
899 } else if( dirangle <= 23 || dirangle > 338 ) { in get_wind_arrow()
[all …]
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_act2.cpp24 static const angle_t dirangle[9] = {0,ANGLE_45,2*ANGLE_45,3*ANGLE_45,4*ANGLE_45, variable
571 self->angle = dirangle[self->dir]; in ACTION_FUNCTION()
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_draw.cpp1031 int target_angle = (view_angle - 180) - dirangle[dir]; in CalcRotate()
H A D3d_def.h2961 extern int16_t dirangle[9];
H A D3d_main.cpp118 int16_t dirangle[9] = { variable