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Searched refs:dirz (Results 1 – 25 of 91) sorted by relevance

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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DCamera.cpp13 dirz = rotation*dirz; in RotateLR()
29 dirz = rotation*dirz; in RotateRoll()
38 dirz = rotation*quat(0, 0, 0, 1); in SetRotation()
98 dirz.x = dir.x; in SetDirZ()
99 dirz.y = dir.y; in SetDirZ()
100 dirz.z = dir.z; in SetDirZ()
130 return normalize(vec3(dirz.x, dirz.y, dirz.z)); in GetDirZ()
154 cam.dirz = GetDirZ(); in GetGLdata()
H A DCamera.h13 vec3 dirz; member
48 dirz = quat(0, 0, 0, 1); in Camera()
110 quat dirx, diry, dirz; variable
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/embree/embree2/
H A Drtcore_ray.h64 float dirz[4]; //!< z coordinate of ray direction member
97 float dirz[8]; //!< z coordinate of ray direction member
130 float dirz[16]; //!< z coordinate of ray direction member
165 float* dirz; //!< z coordinate of ray direction member
H A Drtcore_ray.isph61 float dirz; //!< z coordinate of ray direction
92 uniform float* uniform dirz; //!< z coordinate of ray direction
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/
H A DLights.c59 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() argument
69 lightSlot, dirx, diry, dirz, red, green, blue); in Java_javax_media_j3d_NativePipeline_updateDirectionalLight()
80 values[2] = -dirz; in Java_javax_media_j3d_NativePipeline_updateDirectionalLight()
154 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateSpotLight() argument
162 attenx, atteny, attenz, dirx, diry, dirz, in Java_javax_media_j3d_NativePipeline_updateSpotLight()
182 values[2] = dirz; in Java_javax_media_j3d_NativePipeline_updateSpotLight()
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/
H A DLights.cpp47 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() argument
57 d3dLight.Direction.z = dirz; in Java_javax_media_j3d_NativePipeline_updateDirectionalLight()
139 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateSpotLight() argument
148 d3dLight.Direction.z = dirz; in Java_javax_media_j3d_NativePipeline_updateSpotLight()
/dports/graphics/nanort/nanort-b1feea8/examples/embree-api/include/embree2/
H A Drtcore_ray.h71 float dirz[4]; //!< z coordinate of ray direction member
107 float dirz[8]; //!< z coordinate of ray direction member
143 float dirz[16]; //!< z coordinate of ray direction member
210 float dirz[N]; //!< z coordinate of ray direction member
247 float* dirz; //!< z coordinate of ray direction member
/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/GE/src/
H A DitkGE5ImageIO.cxx509 vnl_vector< double > dirx(3), diry(3), dirz(3); in ModifyImageInformation() local
525 dirz[0] = -m_ImageHeader->normR; in ModifyImageInformation()
526 dirz[1] = -m_ImageHeader->normA; in ModifyImageInformation()
527 dirz[2] = m_ImageHeader->normS; in ModifyImageInformation()
528 dirz.normalize(); in ModifyImageInformation()
533 this->SetDirection(2, dirz); in ModifyImageInformation()
540 if ( dot_product(sliceDirection, dirz) < 0 ) in ModifyImageInformation()
/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/IPL/src/
H A DitkIPLCommonImageIO.cxx260 std::vector< double > dirx(3, 0), diry(3, 0), dirz(3, 0); in ReadImageInformation() local
267 dirz[0] = dir[0][2]; in ReadImageInformation()
268 dirz[1] = dir[1][2]; in ReadImageInformation()
269 dirz[2] = dir[2][2]; in ReadImageInformation()
273 this->SetDirection(2, dirz); in ReadImageInformation()
/dports/games/glaxium/glaxium_0.5/
H A Dtank.cpp452 float dirz; in move() local
455 dirz = sin(tetay2_/360*6.2831852)/5; in move()
465 z_-=dirz; in move()
466 newFire= new TankFire(mlist,this,x_+dirx*6,.7,z_+dirz*6,dirx,dirz,tetay2_); in move()
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/simulation/
H A Daiplayercar.cpp116 int dirx = nextcheck.x - check.x, dirz = nextcheck.z - check.z; in findNextTargetPos() local
136 if(dx*dirz == dz*dirx) //same direction in findNextTargetPos()
149 lastCheckPos.z += 10*TILESIZE*dirz; in findNextTargetPos()
/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/game_folder/shaders/compute/utility/
H A Dcamera.glsl14 vec3 dirz;
53 cray.dir = normalize(cam.dirx*shift.x + cam.diry*shift.y + cam.dirz);
112 …aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot(a,normalize(cam.dirz))) + vec2(0.25+0.5*…
116 …dirx))/cam.aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot(a,normalize(cam.dirz))) + 0.5;
/dports/games/spring/spring_98.0/rts/Map/
H A DGround.cpp246 const int dirz = (dz > 0.0f) ? 1 : -1; in LineGroundCol() local
281 zp += dirz; in LineGroundCol()
334 const bool beyondEnd = ((curx - tsx) * dirx > 0) || ((curz - tsz) * dirz > 0); in LineGroundCol()
345 int nextz = curz + dirz; in LineGroundCol()
355 if ((nextz - tsz) * dirz > 0) { zn=1337.0f; nextz=tsz; } in LineGroundCol()
/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DBoundingBox.java819 double dirx, diry, dirz; in intersect() local
848 dirz = direction.z*invMag; in intersect()
914 if (dirz == 0.0) { in intersect()
921 invDir = 1.0/dirz; in intersect()
1002 double dirx, diry, dirz; in intersect() local
1018 dirz = end.z - start.z; in intersect()
1020 double dirLen = dirx*dirx + diry*diry + dirz*dirz; in intersect()
1031 dirz = dirz*invMag; in intersect()
1099 if (dirz == 0.0) { in intersect()
1106 invDir = 1.0/dirz; in intersect()
[all …]
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-sdl/
H A Dmenu_load.c14 int dirz (int parameter);
48 int dirz (int parameter) { in dirz() function
H A Dmenu.c41 extern int dirz(int parametre);
240 dirz(1); in gui_display()
246 dirz(0); in gui_display()
/dports/science/v_sim/v_sim-3.8.0/lib/plug-ins/python-gi/
H A Dpygi_plot.v_sim.py190 (dirx, diry, dirz) = panelCreateSelection(panel, vbox, interPick,
196 dirz.setValue(1.)
225 (origx, origy, origz), (dirx, diry, dirz))
/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/NIFTI/src/
H A DitkNiftiImageIO.cxx1896 std::vector< DirectionMatrixComponentType > dirz(mindims, 0); in SetNIfTIOrientationFromImageIO() local
1901 dirz[ii] = static_cast< DirectionMatrixComponentType >( -this->GetDirection(2)[ii] ); in SetNIfTIOrientationFromImageIO()
1907 dirz[2] = -dirz[2]; in SetNIfTIOrientationFromImageIO()
1911 dirz[0] = dirz[1] = 0.0f; in SetNIfTIOrientationFromImageIO()
1912 dirz[2] = 1.0f; in SetNIfTIOrientationFromImageIO()
1917 dirz[0], dirz[1], dirz[2]); in SetNIfTIOrientationFromImageIO()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bvxm/grid/io/
H A Dbvxm_vrml_voxel_grid.cxx124 vgl_vector_3d<double> dirz(0,0,1); in write_vrml_grid_as_pointers() local
127 bvrml_write::write_vrml_line(str,origin,dirz,1,0,0,1); in write_vrml_grid_as_pointers()
/dports/editors/cooledit/cooledit-3.17.28/widget/
H A D3dkit.h79 long dirz; member
/dports/graphics/svgalib/svgalib-1.4.3/threeDKit/
H A D3dkit.h79 long dirz; member
/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/PhilipsREC/src/
H A DitkPhilipsRECImageIO.cxx903 diry(numberOfDimensions,0),dirz(numberOfDimensions,0), in ReadImageInformation() local
912 dirz[0] = direction[0][2]; in ReadImageInformation()
913 dirz[1] = direction[1][2]; in ReadImageInformation()
914 dirz[2] = direction[2][2]; in ReadImageInformation()
918 this->SetDirection(2,dirz); in ReadImageInformation()
/dports/games/xbl/xbl-1.1.6/
H A Dbloc.c646 float curx[3],cury[3],curz[3],dirx[3],diry[3],dirz[3],v[3] ; in transfopoint() local
659 dirz[i] = t->mat[i][2] ; in transfopoint()
719 curz[0] += dirz[0] ; in transfopoint()
720 curz[1] += dirz[1] ; in transfopoint()
721 curz[2] += dirz[2] ; in transfopoint()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/
H A DRenderContext.h94 void DrawForce(float x, float y, float z, float dirx, float diry, float dirz);
/dports/cad/horizon-eda/horizon-2.1.0/3rd_party/dxflib/
H A Ddl_entities.h725 double dirx, double diry, double dirz, in DL_MTextData()
735 dirx(dirx), diry(diry), dirz(dirz), in DL_MTextData()
758 double dirz; member

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