/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Camera.cpp | 13 dirz = rotation*dirz; in RotateLR() 29 dirz = rotation*dirz; in RotateRoll() 38 dirz = rotation*quat(0, 0, 0, 1); in SetRotation() 98 dirz.x = dir.x; in SetDirZ() 99 dirz.y = dir.y; in SetDirZ() 100 dirz.z = dir.z; in SetDirZ() 130 return normalize(vec3(dirz.x, dirz.y, dirz.z)); in GetDirZ() 154 cam.dirz = GetDirZ(); in GetGLdata()
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H A D | Camera.h | 13 vec3 dirz; member 48 dirz = quat(0, 0, 0, 1); in Camera() 110 quat dirx, diry, dirz; variable
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/embree/embree2/ |
H A D | rtcore_ray.h | 64 float dirz[4]; //!< z coordinate of ray direction member 97 float dirz[8]; //!< z coordinate of ray direction member 130 float dirz[16]; //!< z coordinate of ray direction member 165 float* dirz; //!< z coordinate of ray direction member
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H A D | rtcore_ray.isph | 61 float dirz; //!< z coordinate of ray direction 92 uniform float* uniform dirz; //!< z coordinate of ray direction
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | Lights.c | 59 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() argument 69 lightSlot, dirx, diry, dirz, red, green, blue); in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 80 values[2] = -dirz; in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 154 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateSpotLight() argument 162 attenx, atteny, attenz, dirx, diry, dirz, in Java_javax_media_j3d_NativePipeline_updateSpotLight() 182 values[2] = dirz; in Java_javax_media_j3d_NativePipeline_updateSpotLight()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/ |
H A D | Lights.cpp | 47 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() argument 57 d3dLight.Direction.z = dirz; in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 139 jfloat dirz) in Java_javax_media_j3d_NativePipeline_updateSpotLight() argument 148 d3dLight.Direction.z = dirz; in Java_javax_media_j3d_NativePipeline_updateSpotLight()
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/dports/graphics/nanort/nanort-b1feea8/examples/embree-api/include/embree2/ |
H A D | rtcore_ray.h | 71 float dirz[4]; //!< z coordinate of ray direction member 107 float dirz[8]; //!< z coordinate of ray direction member 143 float dirz[16]; //!< z coordinate of ray direction member 210 float dirz[N]; //!< z coordinate of ray direction member 247 float* dirz; //!< z coordinate of ray direction member
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/GE/src/ |
H A D | itkGE5ImageIO.cxx | 509 vnl_vector< double > dirx(3), diry(3), dirz(3); in ModifyImageInformation() local 525 dirz[0] = -m_ImageHeader->normR; in ModifyImageInformation() 526 dirz[1] = -m_ImageHeader->normA; in ModifyImageInformation() 527 dirz[2] = m_ImageHeader->normS; in ModifyImageInformation() 528 dirz.normalize(); in ModifyImageInformation() 533 this->SetDirection(2, dirz); in ModifyImageInformation() 540 if ( dot_product(sliceDirection, dirz) < 0 ) in ModifyImageInformation()
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/IPL/src/ |
H A D | itkIPLCommonImageIO.cxx | 260 std::vector< double > dirx(3, 0), diry(3, 0), dirz(3, 0); in ReadImageInformation() local 267 dirz[0] = dir[0][2]; in ReadImageInformation() 268 dirz[1] = dir[1][2]; in ReadImageInformation() 269 dirz[2] = dir[2][2]; in ReadImageInformation() 273 this->SetDirection(2, dirz); in ReadImageInformation()
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/dports/games/glaxium/glaxium_0.5/ |
H A D | tank.cpp | 452 float dirz; in move() local 455 dirz = sin(tetay2_/360*6.2831852)/5; in move() 465 z_-=dirz; in move() 466 newFire= new TankFire(mlist,this,x_+dirx*6,.7,z_+dirz*6,dirx,dirz,tetay2_); in move()
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/simulation/ |
H A D | aiplayercar.cpp | 116 int dirx = nextcheck.x - check.x, dirz = nextcheck.z - check.z; in findNextTargetPos() local 136 if(dx*dirz == dz*dirx) //same direction in findNextTargetPos() 149 lastCheckPos.z += 10*TILESIZE*dirz; in findNextTargetPos()
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/game_folder/shaders/compute/utility/ |
H A D | camera.glsl | 14 vec3 dirz; 53 cray.dir = normalize(cam.dirx*shift.x + cam.diry*shift.y + cam.dirz); 112 …aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot(a,normalize(cam.dirz))) + vec2(0.25+0.5*… 116 …dirx))/cam.aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot(a,normalize(cam.dirz))) + 0.5;
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/dports/games/spring/spring_98.0/rts/Map/ |
H A D | Ground.cpp | 246 const int dirz = (dz > 0.0f) ? 1 : -1; in LineGroundCol() local 281 zp += dirz; in LineGroundCol() 334 const bool beyondEnd = ((curx - tsx) * dirx > 0) || ((curz - tsz) * dirz > 0); in LineGroundCol() 345 int nextz = curz + dirz; in LineGroundCol() 355 if ((nextz - tsz) * dirz > 0) { zn=1337.0f; nextz=tsz; } in LineGroundCol()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/ |
H A D | BoundingBox.java | 819 double dirx, diry, dirz; in intersect() local 848 dirz = direction.z*invMag; in intersect() 914 if (dirz == 0.0) { in intersect() 921 invDir = 1.0/dirz; in intersect() 1002 double dirx, diry, dirz; in intersect() local 1018 dirz = end.z - start.z; in intersect() 1020 double dirLen = dirx*dirx + diry*diry + dirz*dirz; in intersect() 1031 dirz = dirz*invMag; in intersect() 1099 if (dirz == 0.0) { in intersect() 1106 invDir = 1.0/dirz; in intersect() [all …]
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-sdl/ |
H A D | menu_load.c | 14 int dirz (int parameter); 48 int dirz (int parameter) { in dirz() function
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H A D | menu.c | 41 extern int dirz(int parametre); 240 dirz(1); in gui_display() 246 dirz(0); in gui_display()
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/dports/science/v_sim/v_sim-3.8.0/lib/plug-ins/python-gi/ |
H A D | pygi_plot.v_sim.py | 190 (dirx, diry, dirz) = panelCreateSelection(panel, vbox, interPick, 196 dirz.setValue(1.) 225 (origx, origy, origz), (dirx, diry, dirz))
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/NIFTI/src/ |
H A D | itkNiftiImageIO.cxx | 1896 std::vector< DirectionMatrixComponentType > dirz(mindims, 0); in SetNIfTIOrientationFromImageIO() local 1901 dirz[ii] = static_cast< DirectionMatrixComponentType >( -this->GetDirection(2)[ii] ); in SetNIfTIOrientationFromImageIO() 1907 dirz[2] = -dirz[2]; in SetNIfTIOrientationFromImageIO() 1911 dirz[0] = dirz[1] = 0.0f; in SetNIfTIOrientationFromImageIO() 1912 dirz[2] = 1.0f; in SetNIfTIOrientationFromImageIO() 1917 dirz[0], dirz[1], dirz[2]); in SetNIfTIOrientationFromImageIO()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bvxm/grid/io/ |
H A D | bvxm_vrml_voxel_grid.cxx | 124 vgl_vector_3d<double> dirz(0,0,1); in write_vrml_grid_as_pointers() local 127 bvrml_write::write_vrml_line(str,origin,dirz,1,0,0,1); in write_vrml_grid_as_pointers()
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/dports/editors/cooledit/cooledit-3.17.28/widget/ |
H A D | 3dkit.h | 79 long dirz; member
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/dports/graphics/svgalib/svgalib-1.4.3/threeDKit/ |
H A D | 3dkit.h | 79 long dirz; member
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/PhilipsREC/src/ |
H A D | itkPhilipsRECImageIO.cxx | 903 diry(numberOfDimensions,0),dirz(numberOfDimensions,0), in ReadImageInformation() local 912 dirz[0] = direction[0][2]; in ReadImageInformation() 913 dirz[1] = direction[1][2]; in ReadImageInformation() 914 dirz[2] = direction[2][2]; in ReadImageInformation() 918 this->SetDirection(2,dirz); in ReadImageInformation()
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/dports/games/xbl/xbl-1.1.6/ |
H A D | bloc.c | 646 float curx[3],cury[3],curz[3],dirx[3],diry[3],dirz[3],v[3] ; in transfopoint() local 659 dirz[i] = t->mat[i][2] ; in transfopoint() 719 curz[0] += dirz[0] ; in transfopoint() 720 curz[1] += dirz[1] ; in transfopoint() 721 curz[2] += dirz[2] ; in transfopoint()
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/ |
H A D | RenderContext.h | 94 void DrawForce(float x, float y, float z, float dirx, float diry, float dirz);
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/dports/cad/horizon-eda/horizon-2.1.0/3rd_party/dxflib/ |
H A D | dl_entities.h | 725 double dirx, double diry, double dirz, in DL_MTextData() 735 dirx(dirx), diry(diry), dirz(dirz), in DL_MTextData() 758 double dirz; member
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