Searched refs:display_inverse (Results 1 – 6 of 6) sorted by relevance
81 const gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in CheckOverlaySupport() local84 display_inverse.TransformRect(&orig_display_rect); in CheckOverlaySupport()85 display_inverse.TransformRect(&display_rect); in CheckOverlaySupport()109 const gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in AdjustOutputSurfaceOverlay() local112 display_inverse.TransformRect(&plane.display_rect); in AdjustOutputSurfaceOverlay()
82 const gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in CheckOverlaySupport() local85 display_inverse.TransformRect(&orig_display_rect); in CheckOverlaySupport()86 display_inverse.TransformRect(&display_rect); in CheckOverlaySupport()110 const gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in AdjustOutputSurfaceOverlay() local113 display_inverse.TransformRect(&plane.display_rect); in AdjustOutputSurfaceOverlay()
241 gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in ApplyDisplayInverse() local244 display_inverse, input); in ApplyDisplayInverse()
235 gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in ApplyDisplayInverse() local238 display_inverse, input); in ApplyDisplayInverse()
525 gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in ApplyDisplayInverse() local529 display_inverse, input); in ApplyDisplayInverse()
567 gfx::Transform display_inverse = gfx::OverlayTransformToTransform( in ApplyDisplayInverse() local571 display_inverse, input); in ApplyDisplayInverse()