/dports/misc/box2d/box2d-2.4.1/extern/imgui/ |
H A D | imgui.cpp | 1253 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1256 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1257 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/math/curv/curv-0.5/extern/imgui/ |
H A D | imgui.cpp | 1160 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1163 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1164 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/nanort/nanort-b1feea8/examples/common/imgui/ |
H A D | imgui.cpp | 1161 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1164 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1165 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/ |
H A D | imgui.cpp | 1258 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1261 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1262 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/ |
H A D | imgui.cpp | 1175 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1178 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1179 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/imgui/ |
H A D | imgui.cpp | 1184 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1187 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1188 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/games/pioneer/pioneer-20210723/contrib/imgui/ |
H A D | imgui.cpp | 1126 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1129 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1130 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/audio/faudio/FAudio-21.01/utils/uicommon/ |
H A D | imgui.cpp | 1292 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1295 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1296 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/imgui/ |
H A D | imgui.cpp | 1222 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1225 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1226 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/imgui/ |
H A D | imgui.cpp | 1310 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1313 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1314 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dear-imgui/ |
H A D | imgui.cpp | 1125 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1128 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1129 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dear-imgui/ |
H A D | imgui.cpp | 1125 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1128 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1129 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/lang/clover/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/libosmesa/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/imgui/ |
H A D | imgui.cpp | 1269 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1272 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1273 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/misc/dartsim/dart-6.11.1/dart/external/imgui/ |
H A D | imgui.cpp | 1213 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1216 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1217 if (m == dist2_ab) in ImTriangleClosestPoint()
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/dports/graphics/ospray/ospray-2.8.0/apps/common/external/imgui/ |
H A D | imgui.cpp | 1236 float dist2_ab = ImLengthSqr(p - proj_ab); in ImTriangleClosestPoint() local 1239 float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); in ImTriangleClosestPoint() 1240 if (m == dist2_ab) in ImTriangleClosestPoint()
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