Searched refs:distToPlayer (Results 1 – 7 of 7) sorted by relevance
/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props/utilities/ |
H A D | torch_glow.cfg | 17 functions: "def distToPlayer(object_type obj, object_type plr) (abs(obj.x - plr.x)+abs(obj.y - plr.… 22 …distToPlayer(self, level.player) < 100 and tmp.gutter < (((100 - distToPlayer(self, level.player))…
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props/decor/ |
H A D | candle_glow.cfg | 5 functions: "def distToPlayer(object_type obj, object_type plr) (abs(obj.x - plr.x)+abs(obj.y - plr.… 22 …distToPlayer(self, level.player) < 100 and tmp.gutter < (((100 - distToPlayer(self, level.player))…
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/dports/games/sdb/sdb-1.0.2/src/ |
H A D | objects.cpp | 1140 distToPlayer = dist(pos, PLAYER_OBJECT->Pos()); in doDeath() 1141 if (distToPlayer < 20) in doDeath() 1142 setScreenQuake(lerp(5, 0, distToPlayer/20)); in doDeath() 1155 if (distToPlayer < 20) in doDeath() 1156 setScreenQuake(lerp(5, 0, distToPlayer/20)); in doDeath() 1178 if (distToPlayer < 20) in doDeath() 1179 setScreenQuake(lerp(5, 0, distToPlayer/20)); in doDeath() 1194 if (distToPlayer < 80) in doDeath() 1195 setScreenQuake(lerp(5, 0, distToPlayer/80)); in doDeath() 1227 if (distToPlayer < 80) in doDeath() [all …]
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_lichfire.cpp | 384 real_t distToPlayer = 0; in lichFireAnimate() local 390 if ( !distToPlayer ) in lichFireAnimate() 392 …distToPlayer = sqrt(pow(my->x - players[c]->entity->x, 2) + pow(my->y - players[c]->entity->y, 2)); in lichFireAnimate() 398 if ( newDistToPlayer < distToPlayer ) in lichFireAnimate() 400 distToPlayer = newDistToPlayer; in lichFireAnimate()
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H A D | monster_lichice.cpp | 390 real_t distToPlayer = 0; in lichIceAnimate() local 396 if ( !distToPlayer ) in lichIceAnimate() 398 …distToPlayer = sqrt(pow(my->x - players[c]->entity->x, 2) + pow(my->y - players[c]->entity->y, 2)); in lichIceAnimate() 404 if ( newDistToPlayer < distToPlayer ) in lichIceAnimate() 406 distToPlayer = newDistToPlayer; in lichIceAnimate()
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H A D | actmonster.cpp | 3611 double distToPlayer = 0; in actMonster() local 3628 if (!distToPlayer) in actMonster() 3638 distToPlayer = newDistToPlayer; in actMonster() 5031 double distToPlayer = 0; in actMonster() local 5048 if (!distToPlayer) in actMonster() 5058 distToPlayer = newDistToPlayer; in actMonster() 6844 real_t distToPlayer = 0.f; in actMonster() local 6850 if ( !distToPlayer ) in actMonster() 6860 distToPlayer = newDistToPlayer; in actMonster() 6975 real_t distToPlayer = 0.f; in actMonster() local [all …]
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/scripts/ |
H A D | scenario_57_shoreline.lua | 4561 local distToPlayer = 999999 4571 if curDist < distToPlayer then 4572 distToPlayer = curDist
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