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Searched refs:dist_ray_to_aabb_precalc (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dpbvh.c2389 struct DistRayAABB_Precalc dist_ray_to_aabb_precalc; member
2411 &rcd->dist_ray_to_aabb_precalc, bb_min, bb_max, co_dummy, &depth); in nearest_to_ray_aabb_dist_sq()
2425 dist_squared_ray_to_aabb_v3_precalc(&ncd.dist_ray_to_aabb_precalc, ray_start, ray_normal); in BKE_pbvh_find_nearest_to_ray()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_intern.h785 struct DistRayAABB_Precalc *dist_ray_to_aabb_precalc; member
H A Dpaint_vertex.c2221 struct DistRayAABB_Precalc dist_ray_to_aabb_precalc; in vwpaint_pbvh_gather_generic() local
2223 &dist_ray_to_aabb_precalc, ss->cache->location, ss->cache->view_normal); in vwpaint_pbvh_gather_generic()
2229 .dist_ray_to_aabb_precalc = &dist_ray_to_aabb_precalc, in vwpaint_pbvh_gather_generic()
H A Dsculpt.c2609 data->dist_ray_to_aabb_precalc, bb_min, bb_max, dummy_co, &dummy_depth); in SCULPT_search_circle_cb()
2678 struct DistRayAABB_Precalc dist_ray_to_aabb_precalc; in sculpt_pbvh_gather_generic() local
2680 &dist_ray_to_aabb_precalc, ss->cache->location, ss->cache->view_normal); in sculpt_pbvh_gather_generic()
2687 .dist_ray_to_aabb_precalc = &dist_ray_to_aabb_precalc, in sculpt_pbvh_gather_generic()