Searched refs:dkill (Results 1 – 4 of 4) sorted by relevance
190 valgame.dkill < 0 || valgame.dkill > NDWARVES) { in is_valid()
155 int dkill; // dwarves killed member
1248 return throw_support((++game.dkill == 1) ? in throw()
6147 clippeddecal_t *d, *dkill; in PScript_DrawParticleTypes() local6253 dkill = type->clippeddecals; in PScript_DrawParticleTypes()6254 if (dkill && dkill->die < particletime) in PScript_DrawParticleTypes()6256 type->clippeddecals = dkill->next; in PScript_DrawParticleTypes()6257 dkill->next = free_decals; in PScript_DrawParticleTypes()6258 free_decals = dkill; in PScript_DrawParticleTypes()6267 dkill = d->next; in PScript_DrawParticleTypes()6268 if (dkill && dkill->die < particletime) in PScript_DrawParticleTypes()6270 d->next = dkill->next; in PScript_DrawParticleTypes()6271 dkill->next = free_decals; in PScript_DrawParticleTypes()[all …]