Searched refs:dlgref (Results 1 – 3 of 3) sorted by relevance
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | DialogHandler.cpp | 107 bool DialogHandler::InitDialog(Scriptable* spk, Scriptable* tgt, const char* dlgref, ieDword si) in InitDialog() argument 112 if (!dlgref || dlgref[0] == '\0' || dlgref[0] == '*') { in InitDialog() 117 dm->Open(gamedata->GetResource(dlgref, IE_DLG_CLASS_ID)); in InitDialog() 121 …Log(ERROR, "DialogHandler", "Cannot start dialog (%s): %s with %s", dlgref, spk->GetName(1), tgt->… in InitDialog() 125 strnlwrcpy(dlg->ResRef, dlgref, 8); //this isn't handled by GetDialog??? in InitDialog()
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H A D | DialogHandler.h | 46 bool InitDialog(Scriptable* speaker, Scriptable* target, const char* dlgref, ieDword si=-1);
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H A D | Interface.cpp | 4160 ieStrRef Interface::GetRumour(const ieResRef dlgref) in GetRumour() argument 4163 dm->Open(gamedata->GetResource(dlgref, IE_DLG_CLASS_ID)); in GetRumour() 4167 Log(ERROR, "Interface", "Cannot load dialog: %s", dlgref); in GetRumour()
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