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Searched refs:dodge_skill (Results 1 – 4 of 4) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dmelee_dodge_hit_test.cpp36 static float dodge_base_with_dex_and_skill( avatar &dummy, int dexterity, int dodge_skill ) in dodge_base_with_dex_and_skill() argument
40 dummy.set_skill_level( skill_id( "dodge" ), dodge_skill ); in dodge_base_with_dex_and_skill()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dmelee_dodge_hit_test.cpp36 static float dodge_base_with_dex_and_skill( avatar &dummy, int dexterity, int dodge_skill ) in dodge_base_with_dex_and_skill() argument
40 dummy.set_skill_level( skill_id( "dodge" ), dodge_skill ); in dodge_base_with_dex_and_skill()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmonattack.cpp1300 const int dodge_skill = foe->get_dodge(); in science() local
1301 const bool critial_fail = one_in( dodge_skill ); in science()
1302 const bool is_trivial = dodge_skill > att_rad_dodge_diff; in science()
1305 if( !critial_fail && ( is_trivial || dodge_skill > rng( 0, att_rad_dodge_diff ) ) ) { in science()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmonattack.cpp1300 const int dodge_skill = foe->get_dodge(); in science() local
1301 const bool critial_fail = one_in( dodge_skill ); in science()
1302 const bool is_trivial = dodge_skill > att_rad_dodge_diff; in science()
1305 if( !critial_fail && ( is_trivial || dodge_skill > rng( 0, att_rad_dodge_diff ) ) ) { in science()